Bitmap pix[NUM_BITMAPS];
Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES];
Pixmap clipmask[NUM_BITMAPS], tile_clipmask[NUM_TILES];
DrawBuffer drawto, drawto_field, backbuffer, fieldbuffer;
Bitmap pix[NUM_BITMAPS];
Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES];
Pixmap clipmask[NUM_BITMAPS], tile_clipmask[NUM_TILES];
DrawBuffer drawto, drawto_field, backbuffer, fieldbuffer;