boolean scroll_delay;
boolean scroll_delay_value;
char *engine_snapshot_mode;
+ int engine_snapshot_memory;
boolean fade_screens;
boolean autorecord;
boolean show_titlescreen;
void InitVideoBuffer(int, int, int, boolean);
Bitmap *CreateBitmapStruct(void);
Bitmap *CreateBitmap(int, int, int);
-void ReCreateBitmap(Bitmap **, int, int, int);
+void ReCreateBitmap(Bitmap **, int, int);
void FreeBitmap(Bitmap *);
void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int,int);
void ClearRectangle(Bitmap *, int, int, int, int);
void ClearRectangleOnBackground(Bitmap *, int, int, int, int);
void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
+boolean DrawingDeactivated(int, int, int, int);
boolean DrawingOnBackground(int, int);
boolean DrawingAreaChanged();
void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int, int);