added separate functions to determine local and global level template file
[rocksndiamonds.git] / src / libgame / system.h
index fb209d30c3b9b919a92cb814c871ccc884a4395d..25be3c85baa8c017a4dd62c7dc84654785c43707 100644 (file)
 #define SOUNDSINFO_FILENAME    "soundsinfo.conf"
 #define MUSICINFO_FILENAME     "musicinfo.conf"
 #define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
+#define LEVELTEMPLATE_FILENAME "template.level"
 #define LEVELFILE_EXTENSION    "level"
 #define TAPEFILE_EXTENSION     "tape"
 #define SCOREFILE_EXTENSION    "score"