added drawing global animations below and above masked screen border
[rocksndiamonds.git] / src / libgame / system.c
index a52b4ec201da7e9f2403ed5e73bf0406442d9cde..38ec0b5b2e5148a2dbf69dd2a8accc65b959b694 100644 (file)
@@ -234,11 +234,16 @@ void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void))
   gfx.draw_busy_anim_function = draw_busy_anim_function;
 }
 
-void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(void))
+void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int))
 {
   gfx.draw_global_anim_function = draw_global_anim_function;
 }
 
+void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int))
+{
+  gfx.draw_global_border_function = draw_global_border_function;
+}
+
 void InitGfxCustomArtworkInfo()
 {
   gfx.override_level_graphics = FALSE;