move function for getting program base directory to appropriate source file
[rocksndiamonds.git] / src / libgame / setup.h
index f7b7892859c813c1d01d4f1b44ec8ac9a72a6488..2f1f65a9986c34df05aa9fbad7bbb1673c2bead2 100644 (file)
@@ -222,6 +222,7 @@ typedef struct hashtable     SetupFileHash;
 
 
 char *setLevelArtworkDir(TreeInfo *);
+char *getProgramMainDataPath(char *, char *);
 char *getProgramConfigFilename(char *);
 char *getTapeFilename(int);
 char *getSolutionTapeFilename(int);