rnd-20111007-1-src
[rocksndiamonds.git] / src / libgame / setup.c
index 7bb8ecdb3369ce8ad515885f0a3e29ad1f82b276..a2cc00ad56206797539e95b97c7ac1181c59435d 100644 (file)
@@ -1630,6 +1630,7 @@ SetupFileList *addListEntry(SetupFileList *list, char *token, char *value)
     return addListEntry(list->next, token, value);
 }
 
+#if 0
 #ifdef DEBUG
 static void printSetupFileList(SetupFileList *list)
 {
@@ -1642,6 +1643,7 @@ static void printSetupFileList(SetupFileList *list)
   printSetupFileList(list->next);
 }
 #endif
+#endif
 
 #ifdef DEBUG
 DEFINE_HASHTABLE_INSERT(insert_hash_entry, char, char);
@@ -3061,8 +3063,8 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first,
                                          char *directory_name)
 {
 #if 0
-  static unsigned long progress_delay = 0;
-  unsigned long progress_delay_value = 100;    /* (in milliseconds) */
+  static unsigned int progress_delay = 0;
+  unsigned int progress_delay_value = 100;     /* (in milliseconds) */
 #endif
   char *directory_path = getPath2(level_directory, directory_name);
   char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
@@ -3625,8 +3627,8 @@ void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node,
                                  LevelDirTree *level_node)
 {
 #if 0
-  static unsigned long progress_delay = 0;
-  unsigned long progress_delay_value = 100;    /* (in milliseconds) */
+  static unsigned int progress_delay = 0;
+  unsigned int progress_delay_value = 100;     /* (in milliseconds) */
 #endif
   int type = (*artwork_node)->type;
 
@@ -4092,7 +4094,7 @@ void LoadLevelSetup_SeriesInfo()
     BEGIN_HASH_ITERATION(level_setup_hash, itr)
     {
       char *token = HASH_ITERATION_TOKEN(itr);
-      char *value = HASH_ITERATION_TOKEN(itr);
+      char *value = HASH_ITERATION_VALUE(itr);
 
       if (strlen(token) == 3 &&
          token[0] >= '0' && token[0] <= '9' &&
@@ -4101,8 +4103,13 @@ void LoadLevelSetup_SeriesInfo()
       {
        int level_nr = atoi(token);
 
-       LevelStats_setPlayed(level_nr, atoi(value));
-       LevelStats_setSolved(level_nr, atoi(strchr(value, ' ')));
+       if (value != NULL)
+         LevelStats_setPlayed(level_nr, atoi(value));  /* read 1st column */
+
+       value = strchr(value, ' ');
+
+       if (value != NULL)
+         LevelStats_setSolved(level_nr, atoi(value));  /* read 2nd column */
       }
     }
     END_HASH_ITERATION(hash, itr)