changed function from static to public
[rocksndiamonds.git] / src / libgame / setup.c
index 8662b204bb5f336ca426408be1b2fe841efa58a7..1a7972be2be0c095bd1aa58f424bc9119666722f 100644 (file)
@@ -114,22 +114,6 @@ static char *getLevelClassDescription(TreeInfo *ti)
     return "Unknown Level Class";
 }
 
-static char *getUserLevelDir(char *level_subdir)
-{
-  static char *userlevel_dir = NULL;
-  char *data_dir = getUserGameDataDir();
-  char *userlevel_subdir = LEVELS_DIRECTORY;
-
-  checked_free(userlevel_dir);
-
-  if (level_subdir != NULL)
-    userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
-  else
-    userlevel_dir = getPath2(data_dir, userlevel_subdir);
-
-  return userlevel_dir;
-}
-
 static char *getScoreDir(char *level_subdir)
 {
   static char *score_dir = NULL;
@@ -197,6 +181,22 @@ static char *getLevelDirFromTreeInfo(TreeInfo *node)
   return level_dir;
 }
 
+char *getUserLevelDir(char *level_subdir)
+{
+  static char *userlevel_dir = NULL;
+  char *data_dir = getUserGameDataDir();
+  char *userlevel_subdir = LEVELS_DIRECTORY;
+
+  checked_free(userlevel_dir);
+
+  if (level_subdir != NULL)
+    userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
+  else
+    userlevel_dir = getPath2(data_dir, userlevel_subdir);
+
+  return userlevel_dir;
+}
+
 char *getCurrentLevelDir()
 {
   return getLevelDirFromTreeInfo(leveldir_current);
@@ -425,27 +425,74 @@ inline static char *getLevelArtworkDir(int type)
   return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
 }
 
-char *getProgramConfigFilename(char *command_filename_ptr)
+char *getProgramMainDataPath(char *command_filename, char *base_path)
 {
-  char *command_filename_1 = getStringCopy(command_filename_ptr);
+  /* check if the program's main data base directory is configured */
+  if (!strEqual(base_path, "."))
+    return base_path;
+
+  /* if the program is configured to start from current directory (default),
+     determine program package directory from program binary (some versions
+     of KDE/Konqueror and Mac OS X (especially "Mavericks") apparently do not
+     set the current working directory to the program package directory) */
+  char *main_data_path = getBasePath(command_filename);
+
+#if defined(PLATFORM_MACOSX)
+  if (strSuffix(main_data_path, MAC_APP_BINARY_SUBDIR))
+  {
+    char *main_data_path_old = main_data_path;
+
+    // cut relative path to Mac OS X application binary directory from path
+    main_data_path[strlen(main_data_path) -
+                  strlen(MAC_APP_BINARY_SUBDIR)] = '\0';
+
+    // cut trailing path separator from path (but not if path is root directory)
+    if (strSuffix(main_data_path, "/") && !strEqual(main_data_path, "/"))
+      main_data_path[strlen(main_data_path) - 1] = '\0';
+
+    // replace empty path with current directory
+    if (strEqual(main_data_path, ""))
+      main_data_path = ".";
+
+    // add relative path to Mac OS X application resources directory to path
+    main_data_path = getPath2(main_data_path, MAC_APP_FILES_SUBDIR);
+
+    free(main_data_path_old);
+  }
+#endif
+
+  return main_data_path;
+}
+
+char *getProgramConfigFilename(char *command_filename)
+{
+  char *command_filename_1 = getStringCopy(command_filename);
 
   // strip trailing executable suffix from command filename
   if (strSuffix(command_filename_1, ".exe"))
     command_filename_1[strlen(command_filename_1) - 4] = '\0';
 
-  char *command_basepath = getBasePath(command_filename_ptr);
-  char *command_basename = getBaseNameNoSuffix(command_filename_ptr);
+  char *ro_base_path = getProgramMainDataPath(command_filename, RO_BASE_PATH);
+  char *conf_directory = getPath2(ro_base_path, CONF_DIRECTORY);
+
+  char *command_basepath = getBasePath(command_filename);
+  char *command_basename = getBaseNameNoSuffix(command_filename);
   char *command_filename_2 = getPath2(command_basepath, command_basename);
 
   char *config_filename_1 = getStringCat2(command_filename_1, ".conf");
   char *config_filename_2 = getStringCat2(command_filename_2, ".conf");
+  char *config_filename_3 = getPath2(conf_directory, SETUP_FILENAME);
 
   // 1st try: look for config file that exactly matches the binary filename
   if (fileExists(config_filename_1))
     return config_filename_1;
 
-  // 2nd try: return config filename that matches binary filename without suffix
-  return config_filename_2;
+  // 2nd try: look for config file that matches binary filename without suffix
+  if (fileExists(config_filename_2))
+    return config_filename_2;
+
+  // 3rd try: return setup config filename in global program config directory
+  return config_filename_3;
 }
 
 char *getTapeFilename(int nr)