changed screen rendering mode from preprocessor to runtime configurable
[rocksndiamonds.git] / src / libgame / sdl.h
index 3b3266178c56aed9820ace30e8e7d0bc2b76b1d7..ae877957aed0d8261b2435a38e76afadf17cbeea 100644 (file)
 #define FULLSCREEN_STATUS      FULLSCREEN_AVAILABLE
 #endif
 
-#if defined(TARGET_SDL2)
-#define USE_FINAL_SCREEN_BITMAP        FALSE
-#else
-#define USE_FINAL_SCREEN_BITMAP        TRUE
-#endif
-
 #define CURSOR_MAX_WIDTH       32
 #define CURSOR_MAX_HEIGHT      32