fixed audio rwnd/ffwd keys for Amazon FireTV with SDL 2.0.6 release version
[rocksndiamonds.git] / src / libgame / sdl.h
index c88b6a82818191f7348d792a094e10c97c4de7fd..9ee6c69d4f7ba23dbbe9105d358347fc850f9fc5 100644 (file)
@@ -199,8 +199,14 @@ struct MouseCursorInfo
 #define KSYM_Page_Down         SDLK_PAGEDOWN
 
 #if defined(TARGET_SDL2)
+#define KSYM_Select            SDLK_SELECT
 #define KSYM_Menu              SDLK_MENU
 #define KSYM_Back              SDLK_AC_BACK
+#define KSYM_PlayPause         SDLK_AUDIOPLAY
+#if defined(PLATFORM_ANDROID)
+#define KSYM_Rewind            SDLK_AUDIOREWIND
+#define KSYM_FastForward       SDLK_AUDIOFASTFORWARD
+#endif
 #endif
 
 #define KSYM_space             SDLK_SPACE
@@ -484,6 +490,10 @@ void SDLHandleWindowManagerEvent(Event *);
 void HandleJoystickEvent(Event *);
 void SDLInitJoysticks(void);
 boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *);
+boolean SDLCheckJoystickOpened(int);
+void SDLClearJoystickState();
+boolean SDLOpenJoystick(int);
+void SDLCloseJoystick(int);
 
 void PrepareFadeBitmap(int);