added screen rendering mode to be configurable via setup menu
[rocksndiamonds.git] / src / libgame / sdl.h
index ae877957aed0d8261b2435a38e76afadf17cbeea..195a8011c749ed56849f1202088fbf157145ca07 100644 (file)
@@ -437,6 +437,7 @@ void SDLFreeBitmapTextures(Bitmap *);
 SDL_Surface *SDL_DisplayFormat(SDL_Surface *);
 void SDLSetWindowScaling(int);
 void SDLSetWindowScalingQuality(char *);
+void SDLSetScreenRenderingMode(char *);
 void SDLSetWindowFullscreen(boolean);
 void SDLRedrawWindow();
 #endif