changed using network protocol by starting with protocol version check
[rocksndiamonds.git] / src / init.c
index 965706fed1c51d46e25e5f60856ef691c318bfe3..ad660e355bcbd3de0c063866c75838e40af502e7 100644 (file)
@@ -5631,8 +5631,8 @@ void InitNetworkServer()
   }
   else
   {
-    SendToServer_PlayerName(setup.player_name);
     SendToServer_ProtocolVersion();
+    SendToServer_PlayerName(setup.player_name);
     SendToServer_NrWanted(setup.network_player_nr + 1);
 
     network.connected = TRUE;