rnd-20100224-1-src
[rocksndiamonds.git] / src / init.c
index 5d862c6f3689a860c6e6f51ecd23335a123eba30..abef35e1a92821bb291d387ccc9bafde0dfe30eb 100644 (file)
@@ -329,6 +329,14 @@ void SetBitmaps_EM(Bitmap **em_bitmap)
 }
 #endif
 
+#if 0
+/* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
+void SetBitmaps_SP(Bitmap **sp_bitmap)
+{
+  *sp_bitmap = graphic_info[IMG_SP_OBJECTS].bitmap;
+}
+#endif
+
 static int getFontBitmapID(int font_nr)
 {
   int special = -1;
@@ -344,6 +352,15 @@ static int getFontBitmapID(int font_nr)
     special = GFX_SPECIAL_ARG_DOOR;
 #endif
 
+#if 0
+  if (special != -1)
+  {
+    printf("%s%s\n",
+          font_info[font_nr].token_name,
+          special_suffix_info[special].suffix);
+  }
+#endif
+
   if (special != -1)
     return font_info[font_nr].special_bitmap_id[special];
   else
@@ -2820,8 +2837,12 @@ void InitElementPropertiesStatic()
     EL_SIGN_FRANKIE,
     EL_STEEL_EXIT_CLOSED,
     EL_STEEL_EXIT_OPEN,
+    EL_STEEL_EXIT_OPENING,
+    EL_STEEL_EXIT_CLOSING,
     EL_EM_STEEL_EXIT_CLOSED,
     EL_EM_STEEL_EXIT_OPEN,
+    EL_EM_STEEL_EXIT_OPENING,
+    EL_EM_STEEL_EXIT_CLOSING,
     EL_DC_STEELWALL_1_LEFT,
     EL_DC_STEELWALL_1_RIGHT,
     EL_DC_STEELWALL_1_TOP,
@@ -3144,10 +3165,16 @@ void InitElementPropertiesStatic()
     EL_SOKOBAN_FIELD_EMPTY,
     EL_EXIT_OPEN,
     EL_EM_EXIT_OPEN,
+#if 1
+    EL_EM_EXIT_OPENING,
+#endif
     EL_SP_EXIT_OPEN,
     EL_SP_EXIT_OPENING,
     EL_STEEL_EXIT_OPEN,
     EL_EM_STEEL_EXIT_OPEN,
+#if 1
+    EL_EM_STEEL_EXIT_OPENING,
+#endif
     EL_GATE_1,
     EL_GATE_2,
     EL_GATE_3,
@@ -4159,6 +4186,7 @@ void InitElementPropertiesStatic()
     EL_PLAYER_2,
     EL_PLAYER_3,
     EL_PLAYER_4,
+    EL_SOKOBAN_FIELD_PLAYER,
     EL_SP_MURPHY,
     EL_YAMYAM,
     EL_YAMYAM_LEFT,
@@ -4849,6 +4877,14 @@ void InitElementPropertiesEngine(int engine_version)
       -1
     };
 
+    static int ep_em_explodes_by_fire[] =
+    {
+      EL_EM_DYNAMITE,
+      EL_EM_DYNAMITE_ACTIVE,
+      EL_MOLE,
+      -1
+    };
+
     /* special EM style gems behaviour */
     for (i = 0; ep_em_slippery_wall[i] != -1; i++)
       SET_PROPERTY(ep_em_slippery_wall[i], EP_EM_SLIPPERY_WALL,
@@ -4858,6 +4894,11 @@ void InitElementPropertiesEngine(int engine_version)
     SET_PROPERTY(EL_EXPANDABLE_WALL_GROWING, EP_EM_SLIPPERY_WALL,
                 (level.em_slippery_gems &&
                  engine_version > VERSION_IDENT(2,0,1,0)));
+
+    /* special EM style explosion behaviour regarding chain reactions */
+    for (i = 0; ep_em_explodes_by_fire[i] != -1; i++)
+      SET_PROPERTY(ep_em_explodes_by_fire[i], EP_EXPLODES_BY_FIRE,
+                  level.em_explodes_by_fire);
   }
 
   /* this is needed because some graphics depend on element properties */
@@ -4884,6 +4925,18 @@ void InitElementPropertiesAfterLoading(int engine_version)
   }
 }
 
+void InitElementPropertiesGfxElement()
+{
+  int i;
+
+  for (i = 0; i < MAX_NUM_ELEMENTS; i++)
+  {
+    struct ElementInfo *ei = &element_info[i];
+
+    ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial : i);
+  }
+}
+
 static void InitGlobal()
 {
   int graphic;
@@ -4976,6 +5029,7 @@ static void InitGlobal()
 
   global.autoplay_leveldir = NULL;
   global.convert_leveldir = NULL;
+  global.create_images_dir = NULL;
 
   global.frames_per_second = 0;
   global.fps_slowdown = FALSE;
@@ -5083,7 +5137,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "dump level ", 11) == 0)
+  else if (strPrefix(command, "dump level "))
   {
     char *filename = &command[11];
 
@@ -5095,7 +5149,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "dump tape ", 10) == 0)
+  else if (strPrefix(command, "dump tape "))
   {
     char *filename = &command[10];
 
@@ -5107,7 +5161,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "autoplay ", 9) == 0)
+  else if (strPrefix(command, "autoplay "))
   {
     char *str_ptr = getStringCopy(&command[9]);        /* read command parameters */
 
@@ -5143,9 +5197,9 @@ void Execute_Command(char *command)
        str_ptr++;
     }
   }
-  else if (strncmp(command, "convert ", 8) == 0)
+  else if (strPrefix(command, "convert "))
   {
-    char *str_copy = getStringCopy(&command[8]);
+    char *str_copy = getStringCopy(strchr(command, ' ') + 1);
     char *str_ptr = strchr(str_copy, ' ');
 
     global.convert_leveldir = str_copy;
@@ -5157,6 +5211,18 @@ void Execute_Command(char *command)
       global.convert_level_nr = atoi(str_ptr); /* get level_nr value */
     }
   }
+  else if (strPrefix(command, "create images "))
+  {
+#if defined(TARGET_SDL)
+    global.create_images_dir = getStringCopy(&command[14]);
+
+    if (access(global.create_images_dir, W_OK) != 0)
+      Error(ERR_EXIT, "image target directory '%s' not found or not writable",
+           global.create_images_dir);
+#else
+    Error(ERR_EXIT, "command only available for SDL target");
+#endif
+  }
 
 #if DEBUG
 #if defined(TARGET_SDL)
@@ -5447,6 +5513,7 @@ void InitGfx()
                   bitmap_db_field);
   InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
   InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+  InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE);
   InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
   InitGfxCustomArtworkInfo();
 
@@ -5758,71 +5825,94 @@ static boolean CheckArtworkConfigForCustomElements(char *filename)
   return redefined_ce_found;
 }
 
-static void InitOverrideArtwork()
+static boolean CheckArtworkTypeForRedefinedCustomElements(int type)
 {
-  boolean init_override_from_setup = TRUE;
-
-  gfx.override_level_graphics = FALSE;
-  gfx.override_level_sounds   = FALSE;
-  gfx.override_level_music    = FALSE;
-
-  if (setup.auto_override_artwork)
-  {
-    char *filename_base, *filename_local;
-    boolean redefined_ce_found = FALSE;
+  char *filename_base, *filename_local;
+  boolean redefined_ce_found = FALSE;
 
-    setLevelArtworkDir(artwork.gfx_first);
+  setLevelArtworkDir(ARTWORK_FIRST_NODE(artwork, type));
 
 #if 0
-    printf("::: leveldir_current->identifier == '%s'\n",
-          leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
-    printf("::: leveldir_current->graphics_path == '%s'\n",
-          leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
-    printf("::: leveldir_current->graphics_set == '%s'\n",
-          leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
-    printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
-          leveldir_current == NULL ? "[NULL]" : LEVELDIR_ARTWORK_SET(leveldir_current, ARTWORK_TYPE_GRAPHICS));
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" :
+        LEVELDIR_ARTWORK_SET(leveldir_current, type));
 #endif
 
-    /* first look for special artwork configured in level series config */
-    filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  /* first look for special artwork configured in level series config */
+  filename_base = getCustomArtworkLevelConfigFilename(type);
 
 #if 0
-    printf("::: filename_base == '%s'\n", filename_base);
+  printf("::: filename_base == '%s'\n", filename_base);
 #endif
 
-    if (fileExists(filename_base))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
+  if (fileExists(filename_base))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
 
-    filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  filename_local = getCustomArtworkConfigFilename(type);
 
 #if 0
-    printf("::: filename_local == '%s'\n", filename_local);
+  printf("::: filename_local == '%s'\n", filename_local);
 #endif
 
-    if (filename_local != NULL && !strEqual(filename_base, filename_local))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
+  if (filename_local != NULL && !strEqual(filename_base, filename_local))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
 
 #if 0
-    printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
 #endif
 
-    if (!redefined_ce_found)
-    {
-      gfx.override_level_graphics = TRUE;
-      gfx.override_level_sounds   = TRUE;
-      gfx.override_level_music    = TRUE;
+  return redefined_ce_found;
+}
 
-      init_override_from_setup = FALSE;
-    }
-  }
+static void InitOverrideArtwork()
+{
+  boolean redefined_ce_found = FALSE;
 
-  if (init_override_from_setup)
+  /* to check if this level set redefines any CEs, do not use overriding */
+  gfx.override_level_graphics = FALSE;
+  gfx.override_level_sounds   = FALSE;
+  gfx.override_level_music    = FALSE;
+
+  /* now check if this level set has definitions for custom elements */
+  if (setup.override_level_graphics == AUTO ||
+      setup.override_level_sounds   == AUTO ||
+      setup.override_level_music    == AUTO)
+    redefined_ce_found =
+      (CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_GRAPHICS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_SOUNDS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_MUSIC));
+
+#if 0
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+#endif
+
+  if (redefined_ce_found)
   {
-    gfx.override_level_graphics = setup.override_level_graphics;
-    gfx.override_level_sounds   = setup.override_level_sounds;
-    gfx.override_level_music    = setup.override_level_music;
+    /* this level set has CE definitions: change "AUTO" to "FALSE" */
+    gfx.override_level_graphics = (setup.override_level_graphics == TRUE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   == TRUE);
+    gfx.override_level_music    = (setup.override_level_music    == TRUE);
   }
+  else
+  {
+    /* this level set has no CE definitions: change "AUTO" to "TRUE" */
+    gfx.override_level_graphics = (setup.override_level_graphics != FALSE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   != FALSE);
+    gfx.override_level_music    = (setup.override_level_music    != FALSE);
+  }
+
+#if 0
+  printf("::: => %d, %d, %d\n",
+        gfx.override_level_graphics,
+        gfx.override_level_sounds,
+        gfx.override_level_music);
+#endif
 }
 
 static char *getNewArtworkIdentifier(int type)
@@ -6114,6 +6204,7 @@ void OpenAll()
 
   InitElementPropertiesStatic();
   InitElementPropertiesEngine(GAME_VERSION_ACTUAL);
+  InitElementPropertiesGfxElement();
 
   print_timestamp_time("[post-video]");
 
@@ -6145,6 +6236,10 @@ void OpenAll()
   em_open_all();
 #endif
 
+#if 1
+  sp_open_all();
+#endif
+
   if (global.autoplay_leveldir)
   {
     AutoPlayTape();
@@ -6155,6 +6250,11 @@ void OpenAll()
     ConvertLevels();
     return;
   }
+  else if (global.create_images_dir)
+  {
+    CreateLevelSketchImages();
+    return;
+  }
 
   game_status = GAME_MODE_MAIN;
 
@@ -6187,6 +6287,10 @@ void CloseAllAndExit(int exit_value)
   em_close_all();
 #endif
 
+#if 1
+  sp_close_all();
+#endif
+
   FreeAllImages();
 
 #if defined(TARGET_SDL)