rnd-20100224-1-src
[rocksndiamonds.git] / src / init.c
index 2d565ca7b4ab47fd904a1e01daa8252a2c7ed0e9..abef35e1a92821bb291d387ccc9bafde0dfe30eb 100644 (file)
@@ -329,6 +329,14 @@ void SetBitmaps_EM(Bitmap **em_bitmap)
 }
 #endif
 
+#if 0
+/* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
+void SetBitmaps_SP(Bitmap **sp_bitmap)
+{
+  *sp_bitmap = graphic_info[IMG_SP_OBJECTS].bitmap;
+}
+#endif
+
 static int getFontBitmapID(int font_nr)
 {
   int special = -1;
@@ -344,6 +352,15 @@ static int getFontBitmapID(int font_nr)
     special = GFX_SPECIAL_ARG_DOOR;
 #endif
 
+#if 0
+  if (special != -1)
+  {
+    printf("%s%s\n",
+          font_info[font_nr].token_name,
+          special_suffix_info[special].suffix);
+  }
+#endif
+
   if (special != -1)
     return font_info[font_nr].special_bitmap_id[special];
   else
@@ -2820,8 +2837,12 @@ void InitElementPropertiesStatic()
     EL_SIGN_FRANKIE,
     EL_STEEL_EXIT_CLOSED,
     EL_STEEL_EXIT_OPEN,
+    EL_STEEL_EXIT_OPENING,
+    EL_STEEL_EXIT_CLOSING,
     EL_EM_STEEL_EXIT_CLOSED,
     EL_EM_STEEL_EXIT_OPEN,
+    EL_EM_STEEL_EXIT_OPENING,
+    EL_EM_STEEL_EXIT_CLOSING,
     EL_DC_STEELWALL_1_LEFT,
     EL_DC_STEELWALL_1_RIGHT,
     EL_DC_STEELWALL_1_TOP,
@@ -3144,10 +3165,16 @@ void InitElementPropertiesStatic()
     EL_SOKOBAN_FIELD_EMPTY,
     EL_EXIT_OPEN,
     EL_EM_EXIT_OPEN,
+#if 1
+    EL_EM_EXIT_OPENING,
+#endif
     EL_SP_EXIT_OPEN,
     EL_SP_EXIT_OPENING,
     EL_STEEL_EXIT_OPEN,
     EL_EM_STEEL_EXIT_OPEN,
+#if 1
+    EL_EM_STEEL_EXIT_OPENING,
+#endif
     EL_GATE_1,
     EL_GATE_2,
     EL_GATE_3,
@@ -4159,6 +4186,7 @@ void InitElementPropertiesStatic()
     EL_PLAYER_2,
     EL_PLAYER_3,
     EL_PLAYER_4,
+    EL_SOKOBAN_FIELD_PLAYER,
     EL_SP_MURPHY,
     EL_YAMYAM,
     EL_YAMYAM_LEFT,
@@ -4849,6 +4877,14 @@ void InitElementPropertiesEngine(int engine_version)
       -1
     };
 
+    static int ep_em_explodes_by_fire[] =
+    {
+      EL_EM_DYNAMITE,
+      EL_EM_DYNAMITE_ACTIVE,
+      EL_MOLE,
+      -1
+    };
+
     /* special EM style gems behaviour */
     for (i = 0; ep_em_slippery_wall[i] != -1; i++)
       SET_PROPERTY(ep_em_slippery_wall[i], EP_EM_SLIPPERY_WALL,
@@ -4858,6 +4894,11 @@ void InitElementPropertiesEngine(int engine_version)
     SET_PROPERTY(EL_EXPANDABLE_WALL_GROWING, EP_EM_SLIPPERY_WALL,
                 (level.em_slippery_gems &&
                  engine_version > VERSION_IDENT(2,0,1,0)));
+
+    /* special EM style explosion behaviour regarding chain reactions */
+    for (i = 0; ep_em_explodes_by_fire[i] != -1; i++)
+      SET_PROPERTY(ep_em_explodes_by_fire[i], EP_EXPLODES_BY_FIRE,
+                  level.em_explodes_by_fire);
   }
 
   /* this is needed because some graphics depend on element properties */
@@ -5096,7 +5137,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "dump level ", 11) == 0)
+  else if (strPrefix(command, "dump level "))
   {
     char *filename = &command[11];
 
@@ -5108,7 +5149,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "dump tape ", 10) == 0)
+  else if (strPrefix(command, "dump tape "))
   {
     char *filename = &command[10];
 
@@ -5120,7 +5161,7 @@ void Execute_Command(char *command)
 
     exit(0);
   }
-  else if (strncmp(command, "autoplay ", 9) == 0)
+  else if (strPrefix(command, "autoplay "))
   {
     char *str_ptr = getStringCopy(&command[9]);        /* read command parameters */
 
@@ -5156,9 +5197,9 @@ void Execute_Command(char *command)
        str_ptr++;
     }
   }
-  else if (strncmp(command, "convert ", 8) == 0)
+  else if (strPrefix(command, "convert "))
   {
-    char *str_copy = getStringCopy(&command[8]);
+    char *str_copy = getStringCopy(strchr(command, ' ') + 1);
     char *str_ptr = strchr(str_copy, ' ');
 
     global.convert_leveldir = str_copy;
@@ -5170,7 +5211,7 @@ void Execute_Command(char *command)
       global.convert_level_nr = atoi(str_ptr); /* get level_nr value */
     }
   }
-  else if (strncmp(command, "create images ", 14) == 0)
+  else if (strPrefix(command, "create images "))
   {
 #if defined(TARGET_SDL)
     global.create_images_dir = getStringCopy(&command[14]);
@@ -5472,6 +5513,7 @@ void InitGfx()
                   bitmap_db_field);
   InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
   InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+  InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE);
   InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
   InitGfxCustomArtworkInfo();
 
@@ -6162,6 +6204,7 @@ void OpenAll()
 
   InitElementPropertiesStatic();
   InitElementPropertiesEngine(GAME_VERSION_ACTUAL);
+  InitElementPropertiesGfxElement();
 
   print_timestamp_time("[post-video]");
 
@@ -6193,6 +6236,10 @@ void OpenAll()
   em_open_all();
 #endif
 
+#if 1
+  sp_open_all();
+#endif
+
   if (global.autoplay_leveldir)
   {
     AutoPlayTape();
@@ -6240,6 +6287,10 @@ void CloseAllAndExit(int exit_value)
   em_close_all();
 #endif
 
+#if 1
+  sp_close_all();
+#endif
+
   FreeAllImages();
 
 #if defined(TARGET_SDL)