rnd-20100401-1-src
[rocksndiamonds.git] / src / init.c
index c3c14af2e682f984e3034b7a011c12c363f24e59..6d0b9501bb136d832991a1902ec20fd07ddc0e78 100644 (file)
@@ -39,7 +39,7 @@
 #define CONFIG_TOKEN_GLOBAL_BUSY               "global.busy"
 
 #define DEBUG_PRINT_INIT_TIMESTAMPS            TRUE
-#define DEBUG_PRINT_INIT_TIMESTAMPS_DEPTH      1
+#define DEBUG_PRINT_INIT_TIMESTAMPS_DEPTH      10
 
 
 static struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
@@ -329,7 +329,7 @@ void SetBitmaps_EM(Bitmap **em_bitmap)
 }
 #endif
 
-#if 1
+#if 0
 /* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
 void SetBitmaps_SP(Bitmap **sp_bitmap)
 {
@@ -1306,6 +1306,8 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   g->align = ALIGN_CENTER;             /* default for title screens */
   g->valign = VALIGN_MIDDLE;           /* default for title screens */
   g->sort_priority = 0;                        /* default for title screens */
+  g->class = 0;
+  g->style = STYLE_DEFAULT;
 
   g->bitmap = src_bitmap;
 
@@ -1506,6 +1508,11 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
     g->valign = parameter[GFX_ARG_VALIGN];
   if (parameter[GFX_ARG_SORT_PRIORITY] != ARG_UNDEFINED_VALUE)
     g->sort_priority = parameter[GFX_ARG_SORT_PRIORITY];
+
+  if (parameter[GFX_ARG_CLASS] != ARG_UNDEFINED_VALUE)
+    g->class = parameter[GFX_ARG_CLASS];
+  if (parameter[GFX_ARG_STYLE] != ARG_UNDEFINED_VALUE)
+    g->style = parameter[GFX_ARG_STYLE];
 }
 
 static void set_graphic_parameters(int graphic)
@@ -2837,8 +2844,12 @@ void InitElementPropertiesStatic()
     EL_SIGN_FRANKIE,
     EL_STEEL_EXIT_CLOSED,
     EL_STEEL_EXIT_OPEN,
+    EL_STEEL_EXIT_OPENING,
+    EL_STEEL_EXIT_CLOSING,
     EL_EM_STEEL_EXIT_CLOSED,
     EL_EM_STEEL_EXIT_OPEN,
+    EL_EM_STEEL_EXIT_OPENING,
+    EL_EM_STEEL_EXIT_CLOSING,
     EL_DC_STEELWALL_1_LEFT,
     EL_DC_STEELWALL_1_RIGHT,
     EL_DC_STEELWALL_1_TOP,
@@ -4182,6 +4193,7 @@ void InitElementPropertiesStatic()
     EL_PLAYER_2,
     EL_PLAYER_3,
     EL_PLAYER_4,
+    EL_SOKOBAN_FIELD_PLAYER,
     EL_SP_MURPHY,
     EL_YAMYAM,
     EL_YAMYAM_LEFT,
@@ -5192,15 +5204,13 @@ void Execute_Command(char *command)
        str_ptr++;
     }
   }
-  else if (strPrefix(command, "convert ") ||
-          strPrefix(command, "convert_special_1 "))
+  else if (strPrefix(command, "convert "))
   {
-    char *str_copy = getStringCopy(&command[8]);
+    char *str_copy = getStringCopy(strchr(command, ' ') + 1);
     char *str_ptr = strchr(str_copy, ' ');
 
     global.convert_leveldir = str_copy;
     global.convert_level_nr = -1;
-    global.convert_mode_special_1 = strPrefix(command, "convert_special_1 ");
 
     if (str_ptr != NULL)                       /* level number follows */
     {
@@ -6161,8 +6171,14 @@ void OpenAll()
 
   game_status = GAME_MODE_LOADING;
 
+#if 1
+  InitCounter();
+#endif
+
   InitGlobal();                        /* initialize some global variables */
 
+  print_timestamp_time("[init global stuff]");
+
   if (options.execute_command)
     Execute_Command(options.execute_command);
 
@@ -6185,25 +6201,29 @@ void OpenAll()
   InitArtworkConfig();         /* needed before forking sound child process */
   InitMixer();
 
+#if 0
   InitCounter();
+#endif
 
   InitRND(NEW_RANDOMIZE);
   InitSimpleRandom(NEW_RANDOMIZE);
 
   InitJoysticks();
 
-  print_timestamp_time("[pre-video]");
+  print_timestamp_time("[init setup/config stuff]");
 
   InitVideoDisplay();
   InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen);
 
   InitEventFilter(FilterMouseMotionEvents);
 
+  print_timestamp_time("[init video stuff]");
+
   InitElementPropertiesStatic();
   InitElementPropertiesEngine(GAME_VERSION_ACTUAL);
   InitElementPropertiesGfxElement();
 
-  print_timestamp_time("[post-video]");
+  print_timestamp_time("[init element properties stuff]");
 
   InitGfx();