ReCreateBitmap(&bitmap_db_field_sp, FXSIZE, FYSIZE, DEFAULT_DEPTH);
}
-unsigned int InitEngineRandom_SP(long seed)
+unsigned int InitEngineRandom_SP(int seed)
{
if (seed == NEW_RANDOMIZE)
{
subRandomize();
- seed = (long)RandomSeed;
+ seed = (int)RandomSeed;
}
RandomSeed = (short)seed;