#endif
#define aniExplosionInfo (111)
+
+#if 1
+
+#define aniMurphy (IMG_SP_MURPHY)
+
+#define aniMurphySleepLeft (IMG_SP_MURPHY_SLEEPING_LEFT)
+#define aniMurphySleepRight (IMG_SP_MURPHY_SLEEPING_RIGHT)
+#define aniMurphyTouchDown (IMG_SP_MURPHY_SNAPPING_DOWN)
+#define aniMurphyTouchLeft (IMG_SP_MURPHY_SNAPPING_LEFT)
+#define aniMurphyTouchRight (IMG_SP_MURPHY_SNAPPING_RIGHT)
+#define aniMurphyTouchUp (IMG_SP_MURPHY_SNAPPING_UP)
+#define aniMurphyYawn (IMG_SP_MURPHY_BORING_1)
+#define aniPushLeft (IMG_SP_MURPHY_PUSHING_LEFT)
+#define aniPushRight (IMG_SP_MURPHY_PUSHING_RIGHT)
+#define aniPushUpDown (IMG_SP_MURPHY_PUSHING_RIGHT)
+
+#define aniSnikSnakDown (167)
+#define aniSnikSnakLeft (239)
+#define aniSnikSnakRight (247)
+#define aniSnikSnakUp (159)
+
+#else
+
#define aniMurphySleepLeft (71)
#define aniMurphySleepRight (68)
#define aniMurphyTouchDown (47)
#define aniPushLeft (45)
#define aniPushRight (44)
#define aniPushUpDown (79)
+
#define aniSnikSnakDown (167)
#define aniSnikSnakLeft (239)
#define aniSnikSnakRight (247)
#define aniSnikSnakUp (159)
+#endif
+
#define fiBase (2)
#define fiBug (25)
#define fiElectron (24)