rnd-20100224-1-src
[rocksndiamonds.git] / src / game_sp / Globals.h
index 54d7aaaa9c651fe1ef2b916bfbba13cc24e8d5b4..b8c7749633e5d923dbad95d190fa02c730effb88 100644 (file)
 
 #define ZoomFactor                     (2)
 
-#define BaseWidth                      (ZoomFactor * 16)
-#define StretchWidth                   (ZoomFactor * 16)
-#define StretchWidth2                  (StretchWidth / 2)
-#define TwoPixels                      (ZoomFactor * 2)
+#define BaseWidth                      (ZoomFactor * 16)
+#define StretchWidth                   (ZoomFactor * 16)
+#define StretchWidth2                  (StretchWidth / 2)
+#define TwoPixels                      (ZoomFactor * 2)
 
 #else
 
-#define BaseWidth                      (16)
-#define StretchWidth                   (16)
-#define StretchWidth2                  (StretchWidth / 2)
-#define TwoPixels                      (2)
+#define BaseWidth                      (16)
+#define StretchWidth                   (16)
+#define StretchWidth2                  (StretchWidth / 2)
+#define TwoPixels                      (2)
 
 #endif
 
 
 #if 1
 
-#define fiSpace                        (0)
-#define fiZonk                                 (1)
-#define fiBase                                 (2)
-#define fiMurphy                       (3)
-#define fiInfotron                     (4)
-#define fiRAM                          (5)
-#define fiHardWare                     (6)
-#define fiExit                                 (7)
-#define fiOrangeDisk                   (8)
-#define fiPortRight                    (9)
-#define fiPortDown                     (10)
-#define fiPortLeft                     (11)
-#define fiPortUp                       (12)
-#define fiSpPortRight                  (13)
-#define fiSpPortDown                   (14)
-#define fiSpPortLeft                   (15)
-#define fiSpPortUp                     (16)
-#define fiSnikSnak                     (17)
-#define fiYellowDisk                   (18)
-#define fiTerminal                     (19)
-#define fiRedDisk                      (20)
-#define fiPortUpAndDown                (21)
-#define fiPortLeftAndRight             (22)
-#define fiPortAllDirections            (23)
-#define fiElectron                     (24)
-#define fiBug                          (25)
-#define fiRAMLeft                      (26)
-#define fiRAMRight                     (27)
-#define fiHWFirst                      (28)
+#define fiSpace                                (0)
+#define fiZonk                         (1)
+#define fiBase                         (2)
+#define fiMurphy                       (3)
+#define fiInfotron                     (4)
+#define fiRAM                          (5)
+#define fiHardWare                     (6)
+#define fiExit                         (7)
+#define fiOrangeDisk                   (8)
+#define fiPortRight                    (9)
+#define fiPortDown                     (10)
+#define fiPortLeft                     (11)
+#define fiPortUp                       (12)
+#define fiSpPortRight                  (13)
+#define fiSpPortDown                   (14)
+#define fiSpPortLeft                   (15)
+#define fiSpPortUp                     (16)
+#define fiSnikSnak                     (17)
+#define fiYellowDisk                   (18)
+#define fiTerminal                     (19)
+#define fiRedDisk                      (20)
+#define fiPortUpAndDown                        (21)
+#define fiPortLeftAndRight             (22)
+#define fiPortAllDirections            (23)
+#define fiElectron                     (24)
+#define fiBug                          (25)
+#define fiRAMLeft                      (26)
+#define fiRAMRight                     (27)
+#define fiHWFirst                      (28)
 #define fiHW0                          (fiHWFirst + 0)         // fiHWFirst
 #define fiHW1                          (fiHWFirst + 1)
 #define fiHW2                          (fiHWFirst + 2)
 #define fiHW7                          (fiHWFirst + 7)
 #define fiHW8                          (fiHWFirst + 8)
 #define fiHW9                          (fiHWFirst + 9)         // fiHWLast
-#define fiHWLast                       (37)
-#define fiRAMTop                       (38)
-#define fiRAMBottom                    (39)
-#define fiWallSpace                    (40)
-#define fiHWTrash1                     (41)
-#define fiHWTrash2                     (42)
-#define fiHWMurphy                     (43)
+#define fiHWLast                       (37)
+#define fiRAMTop                       (38)
+#define fiRAMBottom                    (39)
+#define fiWallSpace                    (40)
+#define fiHWTrash1                     (41)
+#define fiHWTrash2                     (42)
+#define fiHWMurphy                     (43)
 
-#define fiExplosion                    (0x1F)
+#define fiExplosion                    (0x1F)
 
 #else
 
-#define fiBase                                 (2)
-#define fiBug                          (25)
-#define fiElectron                     (24)
-#define fiExit                                 (7)
-#define fiExplosion                    (0x1F)
-#define fiHWFirst                      (28)
-#define fiHWLast                       (37)
-#define fiHWMurphy                     (43)
-#define fiHWTrash1                     (41)
-#define fiHWTrash2                     (42)
-#define fiHardWare                     (6)
-#define fiInfotron                     (4)
-#define fiMurphy                       (3)
-#define fiOrangeDisk                   (8)
-#define fiPortAllDirections            (23)
-#define fiPortDown                     (10)
-#define fiPortLeft                     (11)
-#define fiPortLeftAndRight             (22)
-#define fiPortRight                    (9)
-#define fiPortUp                       (12)
-#define fiPortUpAndDown                (21)
-#define fiRAM                          (5)
-#define fiRAMBottom                    (39)
-#define fiRAMLeft                      (26)
-#define fiRAMRight                     (27)
-#define fiRAMTop                       (38)
-#define fiRedDisk                      (20)
-#define fiSnikSnak                     (17)
-#define fiSpPortDown                   (14)
-#define fiSpPortLeft                   (15)
-#define fiSpPortRight                  (13)
-#define fiSpPortUp                     (16)
-#define fiSpace                        (0)
-#define fiTerminal                     (19)
-#define fiWallSpace                    (40)
-#define fiYellowDisk                   (18)
-#define fiZonk                                 (1)
+#define fiBase                         (2)
+#define fiBug                          (25)
+#define fiElectron                     (24)
+#define fiExit                         (7)
+#define fiExplosion                    (0x1F)
+#define fiHWFirst                      (28)
+#define fiHWLast                       (37)
+#define fiHWMurphy                     (43)
+#define fiHWTrash1                     (41)
+#define fiHWTrash2                     (42)
+#define fiHardWare                     (6)
+#define fiInfotron                     (4)
+#define fiMurphy                       (3)
+#define fiOrangeDisk                   (8)
+#define fiPortAllDirections            (23)
+#define fiPortDown                     (10)
+#define fiPortLeft                     (11)
+#define fiPortLeftAndRight             (22)
+#define fiPortRight                    (9)
+#define fiPortUp                       (12)
+#define fiPortUpAndDown                        (21)
+#define fiRAM                          (5)
+#define fiRAMBottom                    (39)
+#define fiRAMLeft                      (26)
+#define fiRAMRight                     (27)
+#define fiRAMTop                       (38)
+#define fiRedDisk                      (20)
+#define fiSnikSnak                     (17)
+#define fiSpPortDown                   (14)
+#define fiSpPortLeft                   (15)
+#define fiSpPortRight                  (13)
+#define fiSpPortUp                     (16)
+#define fiSpace                                (0)
+#define fiTerminal                     (19)
+#define fiWallSpace                    (40)
+#define fiYellowDisk                   (18)
+#define fiZonk                         (1)
 
 #endif
 
 
 #if 1
 
-#define aniSpace                       IMG_EMPTY_SPACE
+// graphics and animations directly related to file elements
 
-#define aniMurphy                      IMG_SP_MURPHY
-#define aniMurphyDropping              IMG_SP_MURPHY_DROPPING
+#define aniSpace                       IMG_EMPTY_SPACE
+#define aniZonk                                IMG_SP_ZONK
+#define aniBase                                IMG_SP_BASE
+#define aniMurphy                      IMG_SP_MURPHY
+#define aniInfotron                    IMG_SP_INFOTRON
+#define aniRAM                         IMG_SP_CHIP_SINGLE
+#define aniHardWare                    IMG_SP_HARDWARE_GRAY
+#define aniExit                                IMG_SP_EXIT_CLOSED
+#define aniOrangeDisk                  IMG_SP_DISK_ORANGE
+#define aniPortRight                   IMG_SP_PORT_RIGHT
+#define aniPortDown                    IMG_SP_PORT_DOWN
+#define aniPortLeft                    IMG_SP_PORT_LEFT
+#define aniPortUp                      IMG_SP_PORT_UP
+#define aniSpPortRight                 IMG_SP_GRAVITY_PORT_RIGHT
+#define aniSpPortDown                  IMG_SP_GRAVITY_PORT_DOWN
+#define aniSpPortLeft                  IMG_SP_GRAVITY_PORT_LEFT
+#define aniSpPortUp                    IMG_SP_GRAVITY_PORT_UP
+#define aniSnikSnak                    IMG_SP_SNIKSNAK
+#define aniYellowDisk                  IMG_SP_DISK_YELLOW
+#define aniTerminal                    IMG_SP_TERMINAL
+#define aniRedDisk                     IMG_SP_DISK_RED
+#define aniPortUpAndDown               IMG_SP_PORT_VERTICAL
+#define aniPortLeftAndRight            IMG_SP_PORT_HORIZONTAL
+#define aniPortAllDirections           IMG_SP_PORT_ANY
+#define aniElectron                    IMG_SP_ELECTRON
+#define aniBug                         IMG_SP_BUGGY_BASE
+#define aniRAMLeft                     IMG_SP_CHIP_LEFT
+#define aniRAMRight                    IMG_SP_CHIP_RIGHT
+#define aniHWFirst                     IMG_SP_HARDWARE_BASE_1
+#define aniHW0                         IMG_SP_HARDWARE_BASE_1
+#define aniHW1                         IMG_SP_HARDWARE_GREEN
+#define aniHW2                         IMG_SP_HARDWARE_BLUE
+#define aniHW3                         IMG_SP_HARDWARE_RED
+#define aniHW4                         IMG_SP_HARDWARE_YELLOW
+#define aniHW5                         IMG_SP_HARDWARE_BASE_2
+#define aniHW6                         IMG_SP_HARDWARE_BASE_3
+#define aniHW7                         IMG_SP_HARDWARE_BASE_4
+#define aniHW8                         IMG_SP_HARDWARE_BASE_5
+#define aniHW9                         IMG_SP_HARDWARE_BASE_6
+#define aniHWLast                      IMG_SP_HARDWARE_BASE_6
+#define aniRAMTop                      IMG_SP_CHIP_TOP
+#define aniRAMBottom                   IMG_SP_CHIP_BOTTOM
+#define aniWallSpace                   IMG_INVISIBLE_WALL
+#define aniHWTrash1                    
+#define aniHWTrash2                    
+#define aniHWMurphy                    
+
+
+// graphics and animations related to in-game animations for element actions
 
-#define aniMurphySleepLeft             IMG_SP_MURPHY_SLEEPING_LEFT
-#define aniMurphySleepRight            IMG_SP_MURPHY_SLEEPING_RIGHT
-#define aniMurphyTouchLeft             IMG_SP_MURPHY_SNAPPING_LEFT
-#define aniMurphyTouchRight            IMG_SP_MURPHY_SNAPPING_RIGHT
-#define aniMurphyTouchUp               IMG_SP_MURPHY_SNAPPING_UP
-#define aniMurphyTouchDown             IMG_SP_MURPHY_SNAPPING_DOWN
-#define aniMurphyYawn                  IMG_SP_MURPHY_BORING_1
-#define aniPushLeft                    IMG_SP_MURPHY_PUSHING_LEFT
-#define aniPushRight                   IMG_SP_MURPHY_PUSHING_RIGHT
-#define aniPushUpDown                  IMG_SP_MURPHY_PUSHING_RIGHT
+#define aniMurphyDropping              IMG_SP_MURPHY_DROPPING
 
-#define aniBug                         IMG_SP_BUGGY_BASE
+#define aniMurphySleepLeft             IMG_SP_MURPHY_SLEEPING_LEFT
+#define aniMurphySleepRight            IMG_SP_MURPHY_SLEEPING_RIGHT
+#define aniMurphyTouchLeft             IMG_SP_MURPHY_SNAPPING_LEFT
+#define aniMurphyTouchRight            IMG_SP_MURPHY_SNAPPING_RIGHT
+#define aniMurphyTouchUp               IMG_SP_MURPHY_SNAPPING_UP
+#define aniMurphyTouchDown             IMG_SP_MURPHY_SNAPPING_DOWN
+#define aniMurphyYawn                  IMG_SP_MURPHY_BORING_1
+#define aniPushLeft                    IMG_SP_MURPHY_PUSHING_LEFT
+#define aniPushRight                   IMG_SP_MURPHY_PUSHING_RIGHT
+#define aniPushUpDown                  IMG_SP_MURPHY_PUSHING_RIGHT
+
+#define aniBugActivating               IMG_SP_BUGGY_BASE_ACTIVATING
+#define aniBugDeactivating             IMG_SP_BUGGY_BASE_ACTIVATING
 #define aniBugActive                   IMG_SP_BUGGY_BASE_ACTIVE
 #define aniZonkRollLeft                        IMG_SP_ZONK_MOVING_LEFT
 #define aniZonkRollRight               IMG_SP_ZONK_MOVING_RIGHT
 #define aniOrangeDisk                  IMG_SP_DISK_ORANGE
 #define aniRedDisk                     IMG_SP_DISK_RED
 
-#define aniSnikSnakDown                167
-#define aniSnikSnakLeft                239
-#define aniSnikSnakRight               247
-#define aniSnikSnakUp                  159
+#define aniSnikSnakDown                        IMG_SP_SNIKSNAK_DOWN
+#define aniSnikSnakLeft                        IMG_SP_SNIKSNAK_LEFT
+#define aniSnikSnakRight               IMG_SP_SNIKSNAK_RIGHT
+#define aniSnikSnakUp                  IMG_SP_SNIKSNAK_UP
+
+#define aniSnikSnakTurnLeftToUp                IMG_SP_SNIKSNAK_TURNING_FROM_LEFT_UP
+#define aniSnikSnakTurnLeftToDown      IMG_SP_SNIKSNAK_TURNING_FROM_LEFT_DOWN
+#define aniSnikSnakTurnRightToUp       IMG_SP_SNIKSNAK_TURNING_FROM_RIGHT_UP
+#define aniSnikSnakTurnRightToDown     IMG_SP_SNIKSNAK_TURNING_FROM_RIGHT_DOWN
+#define aniSnikSnakTurnUpToLeft                IMG_SP_SNIKSNAK_TURNING_FROM_UP_LEFT
+#define aniSnikSnakTurnUpToRight       IMG_SP_SNIKSNAK_TURNING_FROM_UP_RIGHT
+#define aniSnikSnakTurnDownToLeft      IMG_SP_SNIKSNAK_TURNING_FROM_DOWN_LEFT
+#define aniSnikSnakTurnDownToRight     IMG_SP_SNIKSNAK_TURNING_FROM_DOWN_RIGHT
 
-#define aniTerminal                    IMG_SP_TERMINAL
 #define aniTerminalActive              IMG_SP_TERMINAL_ACTIVE
 
-#define aniExplosionInfo               (111)
+#define aniDefaultExplosion            IMG_SP_DEFAULT_EXPLODING
+#define aniElectronExplosion           IMG_SP_ELECTRON_EXPLODING
+
+#define imgFrameCorner                 IMG_SP_FRAME_CORNER
+#define imgFrameHorizontal             IMG_SP_FRAME_HORIZONTAL
+#define imgFrameVertical               IMG_SP_FRAME_VERTICAL
 
 #else
 
-#define aniMurphySleepLeft             (71)
-#define aniMurphySleepRight            (68)
-#define aniMurphyTouchDown             (47)
-#define aniMurphyTouchLeft             (95)
-#define aniMurphyTouchRight            (94)
-#define aniMurphyTouchUp               (46)
-#define aniMurphyYawn                  (56)
-#define aniPushLeft                    (45)
-#define aniPushRight                   (44)
-#define aniPushUpDown                  (79)
-
-#define aniSnikSnakDown                (167)
-#define aniSnikSnakLeft                (239)
-#define aniSnikSnakRight               (247)
-#define aniSnikSnakUp                  (159)
+#define aniMurphySleepLeft             (71)
+#define aniMurphySleepRight            (68)
+#define aniMurphyTouchDown             (47)
+#define aniMurphyTouchLeft             (95)
+#define aniMurphyTouchRight            (94)
+#define aniMurphyTouchUp               (46)
+#define aniMurphyYawn                  (56)
+#define aniPushLeft                    (45)
+#define aniPushRight                   (44)
+#define aniPushUpDown                  (79)
+
+#define aniSnikSnakDown                        (167)
+#define aniSnikSnakLeft                        (239)
+#define aniSnikSnakRight               (247)
+#define aniSnikSnakUp                  (159)
 
 #define aniTerminal                    (0x80)
 #define aniTerminalActive              (0x88)
 
-#define aniExplosionInfo               (111)
+#define aniExplosionInfo               (111)
 
-#endif
+#define posFrameCorner                 (55)
+#define posFrameHorizontal             (111)
+#define posFrameVertical               (110)
 
-#define posFrameCorner                         (55)
-#define posFrameHorizontal             (111)
-#define posFrameVertical               (110)
+#endif
 
 
 #if 1
@@ -255,29 +318,29 @@ extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
 
 #if 1
 
-#define keyNone                        (0)
-#define keyUp                          (1)
-#define keyLeft                        (2)
-#define keyDown                        (3)
-#define keyRight                       (4)
-#define keySpaceUp                     (5)
-#define keySpaceLeft                   (6)
-#define keySpaceDown                   (7)
-#define keySpaceRight                  (8)
-#define keySpace                       (9)
+#define keyNone                                (0)
+#define keyUp                          (1)
+#define keyLeft                                (2)
+#define keyDown                                (3)
+#define keyRight                       (4)
+#define keySpaceUp                     (5)
+#define keySpaceLeft                   (6)
+#define keySpaceDown                   (7)
+#define keySpaceRight                  (8)
+#define keySpace                       (9)
 
 #else
 
-#define keyDown                        (3)
-#define keyLeft                        (2)
-#define keyNone                        (0)
-#define keyRight                       (4)
-#define keySpace                       (9)
-#define keySpaceDown                   (7)
-#define keySpaceLeft                   (6)
-#define keySpaceRight                  (8)
-#define keySpaceUp                     (5)
-#define keyUp                          (1)
+#define keyDown                                (3)
+#define keyLeft                                (2)
+#define keyNone                                (0)
+#define keyRight                       (4)
+#define keySpace                       (9)
+#define keySpaceDown                   (7)
+#define keySpaceLeft                   (6)
+#define keySpaceRight                  (8)
+#define keySpaceUp                     (5)
+#define keyUp                          (1)
 
 #endif
 
@@ -295,6 +358,10 @@ extern void ReadLevel();
 extern int getSequenceLength(int sequence);
 extern boolean isSnappingSequence(int sequence);
 
+extern int fiGraphic[];
+extern int aniSnikSnakTurningLeft[];
+extern int aniSnikSnakTurningRight[];
+
 extern boolean Alignments;
 extern boolean BlockingSpeed;
 extern boolean Cracked;