#define aniTerminalActive IMG_SP_TERMINAL_ACTIVE
-#define aniExplosionInfo (111)
+#define aniDefaultExplosion IMG_SP_DEFAULT_EXPLODING
+#define aniElectronExplosion IMG_SP_ELECTRON_EXPLODING
+
+#define imgFrameCorner IMG_SP_FRAME_CORNER
+#define imgFrameHorizontal IMG_SP_FRAME_HORIZONTAL
+#define imgFrameVertical IMG_SP_FRAME_VERTICAL
#else
#define aniExplosionInfo (111)
-#endif
-
#define posFrameCorner (55)
#define posFrameHorizontal (111)
#define posFrameVertical (110)
+#endif
+
#if 1
extern int getSequenceLength(int sequence);
extern boolean isSnappingSequence(int sequence);
+extern void Trace(char *Source, char *Message);
+extern void ReportError(char *Source, char *Message);
+
+extern int Min(int A, int B);
+extern int Max(int A, int B);
+
extern int fiGraphic[];
extern int aniSnikSnakTurningLeft[];
extern int aniSnikSnakTurningRight[];