projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
rnd-20100623-2-src
[rocksndiamonds.git]
/
src
/
game_sp
/
Globals.c
diff --git
a/src/game_sp/Globals.c
b/src/game_sp/Globals.c
index e34d19624341f42236c2ee46c5c67343ca8d900b..91c715172ee6c8c5981e8b4d5b5149b36ca07031 100644
(file)
--- a/
src/game_sp/Globals.c
+++ b/
src/game_sp/Globals.c
@@
-17,7
+17,8
@@
int FieldMax, LevelMax;
long FileMax;
#if 1
long FileMax;
#if 1
-int PlayField16[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
+int *PlayField16;
+// int PlayField16[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
byte PlayField8[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
byte DisPlayField[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
#else
byte PlayField8[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
byte DisPlayField[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
#else
@@
-164,6
+165,8
@@
boolean isSnappingSequence(int sequence)
void InitGlobals()
{
void InitGlobals()
{
+ InitPrecedingPlayfieldMemory();
+
AutoScrollFlag = True;
FreezeZonks = 0;
LevelLoaded = False;
AutoScrollFlag = True;
FreezeZonks = 0;
LevelLoaded = False;
@@
-175,6
+178,11
@@
void InitGlobals()
bPlaying = False;
menBorder = False;
bPlaying = False;
menBorder = False;
+ PlayField16 = checked_calloc((game_sp.preceding_buffer_size +
+ SP_MAX_PLAYFIELD_SIZE +
+ SP_HEADER_SIZE) * sizeof(int));
+ PlayField16 = &PlayField16[game_sp.preceding_buffer_size];
+
#if 0
/* these defaults will be changed after reading a Supaplex level file */
PlayField8 = REDIM_1D(sizeof(byte), 0, FieldMax);
#if 0
/* these defaults will be changed after reading a Supaplex level file */
PlayField8 = REDIM_1D(sizeof(byte), 0, FieldMax);