// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
if (KillMurphyFlag == 1 || MurphyMoveCounter == 0)
{
+#if 1
+ if (LeadOutCounter == 0 && !game_sp_info.LevelSolved)
+#else
if (LeadOutCounter == 0)
+#endif
{
-#if 0
+#if 1
printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
#endif