g->width = TILEX;
g->height = TILEY;
+ g->has_crumbled_graphics = FALSE;
+ g->crumbled_bitmap = NULL;
+ g->crumbled_src_x = 0;
+ g->crumbled_src_y = 0;
+ g->crumbled_border_size = 0;
+
/* create unique graphic identifier to decide if tile must be redrawn */
g->unique_identifier = obj;
}
g->dst_offset_y = 0;
g->width = TILEX;
g->height = TILEY;
+
+ g->has_crumbled_graphics = FALSE;
+ g->crumbled_bitmap = NULL;
+ g->crumbled_src_x = 0;
+ g->crumbled_src_y = 0;
+ g->crumbled_border_size = 0;
+
+ g->unique_identifier = 0;
}
}
}