extern void em_open_all();
extern void em_close_all();
+extern void InitGfxBuffers_EM();
+
extern void InitGameEngine_EM();
extern void GameActions_EM(byte *, boolean);
extern unsigned int InitEngineRandom_EM(long);
extern void setLevelInfoToDefaults_EM();
-extern boolean LoadNativeLevel_EM(char *);
+extern boolean LoadNativeLevel_EM(char *, boolean);
extern void BackToFront_EM(void);
extern void BlitScreenToBitmap_EM(Bitmap *);