rnd-20100313-1-src
[rocksndiamonds.git] / src / game.h
index 7a9bf984963fd9b76a8cc276605e23c203f0ac41..f5bf7bbf37fdb9ca2d0ab635fdc54c3d3c47736e 100644 (file)
@@ -117,6 +117,8 @@ struct GameInfo
 
   /* values for graphics engine customization */
   boolean use_native_emc_graphics_engine;
+  boolean use_native_sp_graphics_engine;
+  boolean use_masked_pushing;
   int forced_scroll_delay_value;
   int scroll_delay_value;
 
@@ -331,12 +333,14 @@ void StartGameActions(boolean, boolean, long);
 
 void GameActions(void);
 void GameActions_EM_Main();
+void GameActions_SP_Main();
 void GameActions_RND();
 
 void ScrollLevel(int, int);
 
 void InitPlayLevelSound();
 void PlayLevelSound_EM(int, int, int, int);
+void PlayLevelSound_SP(int, int, int, int);
 
 void RaiseScore(int);
 void RaiseScoreElement(int);
@@ -357,4 +361,6 @@ void FreeGameButtons();
 void UnmapGameButtons();
 void RedrawGameButtons();
 
+void HandleSoundButtonKeys(Key);
+
 #endif