local_player->jy - MIDPOSY);
}
+#if 0
printf("::: %d, %d (initial)\n", scroll_x, scroll_y);
+#endif
#if 0
/* do not use PLAYING mask for fading out from main screen */
SaveLevelSetup_SeriesInfo();
-#if 1
+#if 0
printf("::: PLAYING LEVEL (%d)\n", LevelStats_getPlayed(level_nr));
#endif
}
SaveLevelSetup_SeriesInfo();
-#if 1
+#if 0
printf("::: LEVEL SOLVED (%d)\n", LevelStats_getSolved(level_nr));
#endif
}