{
level_nr++; /* advance to next level */
TapeErase(); /* start with empty tape */
+
+ if (setup.auto_play_next_level)
+ {
+ LoadLevel(level_nr);
+
+ SaveLevelSetup_SeriesInfo();
+ }
}
hi_pos = NewHiScore(last_level_nr);
DrawHallOfFame(last_level_nr, hi_pos);
}
- else
+ else if (!setup.auto_play_next_level || !setup.increment_levels)
{
SetGameStatus(GAME_MODE_MAIN);
DrawMainMenu();
}
+ else
+ {
+ StartGameActions(network.enabled, setup.autorecord, level.random_seed);
+ }
}
int NewHiScore(int level_nr)