void HandleExposeEvent(ExposeEvent *);
void HandleButtonEvent(ButtonEvent *);
void HandleMotionEvent(MotionEvent *);
+#if defined(TARGET_SDL2)
+void HandleFingerEvent(FingerEvent *);
+#endif
void HandleKeyEvent(KeyEvent *);
void HandleFocusEvent(FocusChangeEvent *);
void HandleClientMessageEvent(ClientMessageEvent *);