fixed updating tile selection cursor position when using mouse in MM games
[rocksndiamonds.git] / src / events.c
index c40075e4d375faa0157249fbd68e9d909ba26b41..08e571d17427f418b066613bde349cb57c747b6e 100644 (file)
@@ -417,6 +417,8 @@ void SetPlayerMouseAction(int mx, int my, int button)
     if (button && !motion_status)
       TapeTogglePause(TAPE_TOGGLE_MANUAL);
   }
+
+  SetTileCursorXY(lx, ly);
 }
 
 void SleepWhileUnmapped()