added setting correct editor drawing elements (depending on game engine)
[rocksndiamonds.git] / src / editor.c
index 71304ba01f4fcfaa046a507e89eaa73201851d9c..7a854200d554445d7c48545c228b303777795d49 100644 (file)
 #define INFOTEXT_XSIZE         SXSIZE
 #define INFOTEXT_YSIZE         getFontHeight(INFOTEXT_FONT)
 #define INFOTEXT_YSIZE_FULL    (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
-#define INFOTEXT_XPOS          SX
-#define INFOTEXT_YPOS          (SY + SYSIZE - INFOTEXT_YSIZE)
+#define INFOTEXT_X             (editor.settings.tooltip.x)
+#define INFOTEXT_Y             (editor.settings.tooltip.y)
+#define INFOTEXT_XY_REDEFINED  (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
+#define INFOTEXT_XPOS          SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
+#define INFOTEXT_YPOS          SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
+                                     SYSIZE - INFOTEXT_YSIZE)
 
 
 /*
 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
-#define GADGET_ID_ELEMENT_VALUE1_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
-#define GADGET_ID_ELEMENT_VALUE1_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
-#define GADGET_ID_ELEMENT_VALUE1_UP    (GADGET_ID_COUNTER_FIRST + 26)
-#define GADGET_ID_ELEMENT_VALUE2_DOWN  (GADGET_ID_COUNTER_FIRST + 27)
-#define GADGET_ID_ELEMENT_VALUE2_TEXT  (GADGET_ID_COUNTER_FIRST + 28)
-#define GADGET_ID_ELEMENT_VALUE2_UP    (GADGET_ID_COUNTER_FIRST + 29)
-#define GADGET_ID_ELEMENT_VALUE3_DOWN  (GADGET_ID_COUNTER_FIRST + 30)
-#define GADGET_ID_ELEMENT_VALUE3_TEXT  (GADGET_ID_COUNTER_FIRST + 31)
-#define GADGET_ID_ELEMENT_VALUE3_UP    (GADGET_ID_COUNTER_FIRST + 32)
-#define GADGET_ID_ELEMENT_VALUE4_DOWN  (GADGET_ID_COUNTER_FIRST + 33)
-#define GADGET_ID_ELEMENT_VALUE4_TEXT  (GADGET_ID_COUNTER_FIRST + 34)
-#define GADGET_ID_ELEMENT_VALUE4_UP    (GADGET_ID_COUNTER_FIRST + 35)
-#define GADGET_ID_YAMYAM_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
-#define GADGET_ID_YAMYAM_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
-#define GADGET_ID_YAMYAM_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 38)
-#define GADGET_ID_BALL_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 39)
-#define GADGET_ID_BALL_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 40)
-#define GADGET_ID_BALL_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 41)
-#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
-#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
-#define GADGET_ID_ANDROID_CONTENT_UP   (GADGET_ID_COUNTER_FIRST + 44)
-#define GADGET_ID_ENVELOPE_XSIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
-#define GADGET_ID_ENVELOPE_XSIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
-#define GADGET_ID_ENVELOPE_XSIZE_UP    (GADGET_ID_COUNTER_FIRST + 47)
-#define GADGET_ID_ENVELOPE_YSIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 48)
-#define GADGET_ID_ENVELOPE_YSIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 49)
-#define GADGET_ID_ENVELOPE_YSIZE_UP    (GADGET_ID_COUNTER_FIRST + 50)
-#define GADGET_ID_INVENTORY_SIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
-#define GADGET_ID_INVENTORY_SIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
-#define GADGET_ID_INVENTORY_SIZE_UP    (GADGET_ID_COUNTER_FIRST + 53)
-#define GADGET_ID_CUSTOM_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 54)
-#define GADGET_ID_CUSTOM_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 55)
-#define GADGET_ID_CUSTOM_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 56)
-#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
-#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
-#define GADGET_ID_CUSTOM_GEMCOUNT_UP   (GADGET_ID_COUNTER_FIRST + 59)
-#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 60)
-#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 61)
-#define GADGET_ID_CUSTOM_VALUE_FIX_UP  (GADGET_ID_COUNTER_FIRST + 62)
-#define GADGET_ID_CUSTOM_VALUE_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 63)
-#define GADGET_ID_CUSTOM_VALUE_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 64)
-#define GADGET_ID_CUSTOM_VALUE_RND_UP  (GADGET_ID_COUNTER_FIRST + 65)
-#define GADGET_ID_PUSH_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 66)
-#define GADGET_ID_PUSH_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 67)
-#define GADGET_ID_PUSH_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 68)
-#define GADGET_ID_PUSH_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
-#define GADGET_ID_PUSH_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
-#define GADGET_ID_PUSH_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 71)
-#define GADGET_ID_DROP_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
-#define GADGET_ID_DROP_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
-#define GADGET_ID_DROP_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 74)
-#define GADGET_ID_DROP_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
-#define GADGET_ID_DROP_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
-#define GADGET_ID_DROP_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 77)
-#define GADGET_ID_MOVE_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
-#define GADGET_ID_MOVE_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
-#define GADGET_ID_MOVE_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 80)
-#define GADGET_ID_MOVE_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 81)
-#define GADGET_ID_MOVE_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 82)
-#define GADGET_ID_MOVE_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 83)
-#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
-#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
-#define GADGET_ID_EXPLOSION_DELAY_UP   (GADGET_ID_COUNTER_FIRST + 86)
-#define GADGET_ID_IGNITION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 87)
-#define GADGET_ID_IGNITION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 88)
-#define GADGET_ID_IGNITION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 89)
-#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 90)
-#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 91)
-#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 92)
-#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 93)
-#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 94)
-#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 95)
-#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
-#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
-#define GADGET_ID_CHANGE_CONT_RND_UP   (GADGET_ID_COUNTER_FIRST + 98)
-#define GADGET_ID_GROUP_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 99)
-#define GADGET_ID_GROUP_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 100)
-#define GADGET_ID_GROUP_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
+#define GADGET_ID_LEVELSET_NUM_LEVELS_UP   (GADGET_ID_COUNTER_FIRST + 26)
+#define GADGET_ID_ELEMENT_VALUE1_DOWN  (GADGET_ID_COUNTER_FIRST + 27)
+#define GADGET_ID_ELEMENT_VALUE1_TEXT  (GADGET_ID_COUNTER_FIRST + 28)
+#define GADGET_ID_ELEMENT_VALUE1_UP    (GADGET_ID_COUNTER_FIRST + 29)
+#define GADGET_ID_ELEMENT_VALUE2_DOWN  (GADGET_ID_COUNTER_FIRST + 30)
+#define GADGET_ID_ELEMENT_VALUE2_TEXT  (GADGET_ID_COUNTER_FIRST + 31)
+#define GADGET_ID_ELEMENT_VALUE2_UP    (GADGET_ID_COUNTER_FIRST + 32)
+#define GADGET_ID_ELEMENT_VALUE3_DOWN  (GADGET_ID_COUNTER_FIRST + 33)
+#define GADGET_ID_ELEMENT_VALUE3_TEXT  (GADGET_ID_COUNTER_FIRST + 34)
+#define GADGET_ID_ELEMENT_VALUE3_UP    (GADGET_ID_COUNTER_FIRST + 35)
+#define GADGET_ID_ELEMENT_VALUE4_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
+#define GADGET_ID_ELEMENT_VALUE4_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
+#define GADGET_ID_ELEMENT_VALUE4_UP    (GADGET_ID_COUNTER_FIRST + 38)
+#define GADGET_ID_YAMYAM_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
+#define GADGET_ID_YAMYAM_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
+#define GADGET_ID_YAMYAM_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
+#define GADGET_ID_BALL_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 42)
+#define GADGET_ID_BALL_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 43)
+#define GADGET_ID_BALL_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 44)
+#define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
+#define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
+#define GADGET_ID_ANDROID_CONTENT_UP   (GADGET_ID_COUNTER_FIRST + 47)
+#define GADGET_ID_ENVELOPE_XSIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 48)
+#define GADGET_ID_ENVELOPE_XSIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 49)
+#define GADGET_ID_ENVELOPE_XSIZE_UP    (GADGET_ID_COUNTER_FIRST + 50)
+#define GADGET_ID_ENVELOPE_YSIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
+#define GADGET_ID_ENVELOPE_YSIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
+#define GADGET_ID_ENVELOPE_YSIZE_UP    (GADGET_ID_COUNTER_FIRST + 53)
+#define GADGET_ID_INVENTORY_SIZE_DOWN  (GADGET_ID_COUNTER_FIRST + 54)
+#define GADGET_ID_INVENTORY_SIZE_TEXT  (GADGET_ID_COUNTER_FIRST + 55)
+#define GADGET_ID_INVENTORY_SIZE_UP    (GADGET_ID_COUNTER_FIRST + 56)
+#define GADGET_ID_CUSTOM_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 57)
+#define GADGET_ID_CUSTOM_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 58)
+#define GADGET_ID_CUSTOM_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 59)
+#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
+#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
+#define GADGET_ID_CUSTOM_GEMCOUNT_UP   (GADGET_ID_COUNTER_FIRST + 62)
+#define GADGET_ID_CUSTOM_VALUE_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 63)
+#define GADGET_ID_CUSTOM_VALUE_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 64)
+#define GADGET_ID_CUSTOM_VALUE_FIX_UP  (GADGET_ID_COUNTER_FIRST + 65)
+#define GADGET_ID_CUSTOM_VALUE_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 66)
+#define GADGET_ID_CUSTOM_VALUE_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 67)
+#define GADGET_ID_CUSTOM_VALUE_RND_UP  (GADGET_ID_COUNTER_FIRST + 68)
+#define GADGET_ID_PUSH_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
+#define GADGET_ID_PUSH_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
+#define GADGET_ID_PUSH_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 71)
+#define GADGET_ID_PUSH_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
+#define GADGET_ID_PUSH_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
+#define GADGET_ID_PUSH_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 74)
+#define GADGET_ID_DROP_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
+#define GADGET_ID_DROP_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
+#define GADGET_ID_DROP_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 77)
+#define GADGET_ID_DROP_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
+#define GADGET_ID_DROP_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
+#define GADGET_ID_DROP_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 80)
+#define GADGET_ID_MOVE_DELAY_FIX_DOWN  (GADGET_ID_COUNTER_FIRST + 81)
+#define GADGET_ID_MOVE_DELAY_FIX_TEXT  (GADGET_ID_COUNTER_FIRST + 82)
+#define GADGET_ID_MOVE_DELAY_FIX_UP    (GADGET_ID_COUNTER_FIRST + 83)
+#define GADGET_ID_MOVE_DELAY_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
+#define GADGET_ID_MOVE_DELAY_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
+#define GADGET_ID_MOVE_DELAY_RND_UP    (GADGET_ID_COUNTER_FIRST + 86)
+#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
+#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
+#define GADGET_ID_EXPLOSION_DELAY_UP   (GADGET_ID_COUNTER_FIRST + 89)
+#define GADGET_ID_IGNITION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
+#define GADGET_ID_IGNITION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
+#define GADGET_ID_IGNITION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 92)
+#define GADGET_ID_CHANGE_DELAY_FIX_DOWN        (GADGET_ID_COUNTER_FIRST + 93)
+#define GADGET_ID_CHANGE_DELAY_FIX_TEXT        (GADGET_ID_COUNTER_FIRST + 94)
+#define GADGET_ID_CHANGE_DELAY_FIX_UP  (GADGET_ID_COUNTER_FIRST + 95)
+#define GADGET_ID_CHANGE_DELAY_RND_DOWN        (GADGET_ID_COUNTER_FIRST + 96)
+#define GADGET_ID_CHANGE_DELAY_RND_TEXT        (GADGET_ID_COUNTER_FIRST + 97)
+#define GADGET_ID_CHANGE_DELAY_RND_UP  (GADGET_ID_COUNTER_FIRST + 98)
+#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
+#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
+#define GADGET_ID_CHANGE_CONT_RND_UP   (GADGET_ID_COUNTER_FIRST + 101)
+#define GADGET_ID_GROUP_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_GROUP_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 103)
+#define GADGET_ID_GROUP_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 104)
 
 /* drawing area identifiers */
-#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 102)
+#define GADGET_ID_DRAWING_AREA_FIRST   (GADGET_ID_COUNTER_FIRST + 105)
 
 #define GADGET_ID_DRAWING_LEVEL                (GADGET_ID_DRAWING_AREA_FIRST + 0)
 #define GADGET_ID_YAMYAM_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
 
 #define GADGET_ID_LEVEL_NAME           (GADGET_ID_TEXT_INPUT_FIRST + 0)
 #define GADGET_ID_LEVEL_AUTHOR         (GADGET_ID_TEXT_INPUT_FIRST + 1)
-#define GADGET_ID_ELEMENT_NAME         (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_NAME                (GADGET_ID_TEXT_INPUT_FIRST + 2)
+#define GADGET_ID_LEVELSET_AUTHOR      (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_ELEMENT_NAME         (GADGET_ID_TEXT_INPUT_FIRST + 4)
 
 /* text area identifiers */
-#define GADGET_ID_TEXT_AREA_FIRST      (GADGET_ID_TEXT_INPUT_FIRST + 3)
+#define GADGET_ID_TEXT_AREA_FIRST      (GADGET_ID_TEXT_INPUT_FIRST + 5)
 
 #define GADGET_ID_ENVELOPE_INFO                (GADGET_ID_TEXT_AREA_FIRST + 0)
 
 
 #define GADGET_ID_TIME_OR_STEPS                (GADGET_ID_SELECTBOX_FIRST + 0)
 #define GADGET_ID_GAME_ENGINE_TYPE     (GADGET_ID_SELECTBOX_FIRST + 1)
-#define GADGET_ID_WIND_DIRECTION       (GADGET_ID_SELECTBOX_FIRST + 2)
-#define GADGET_ID_PLAYER_SPEED         (GADGET_ID_SELECTBOX_FIRST + 3)
-#define GADGET_ID_CUSTOM_WALK_TO_ACTION        (GADGET_ID_SELECTBOX_FIRST + 4)
-#define GADGET_ID_CUSTOM_EXPLOSION_TYPE        (GADGET_ID_SELECTBOX_FIRST + 5)
-#define GADGET_ID_CUSTOM_DEADLINESS    (GADGET_ID_SELECTBOX_FIRST + 6)
-#define GADGET_ID_CUSTOM_MOVE_PATTERN  (GADGET_ID_SELECTBOX_FIRST + 7)
-#define GADGET_ID_CUSTOM_MOVE_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 8)
-#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
-#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
-#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
-#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
-#define GADGET_ID_CUSTOM_ACCESS_TYPE   (GADGET_ID_SELECTBOX_FIRST + 13)
-#define GADGET_ID_CUSTOM_ACCESS_LAYER  (GADGET_ID_SELECTBOX_FIRST + 14)
-#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
-#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
-#define GADGET_ID_CHANGE_TIME_UNITS    (GADGET_ID_SELECTBOX_FIRST + 17)
-#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
-#define GADGET_ID_CHANGE_OTHER_ACTION  (GADGET_ID_SELECTBOX_FIRST + 19)
-#define GADGET_ID_CHANGE_SIDE          (GADGET_ID_SELECTBOX_FIRST + 20)
-#define GADGET_ID_CHANGE_PLAYER                (GADGET_ID_SELECTBOX_FIRST + 21)
-#define GADGET_ID_CHANGE_PAGE          (GADGET_ID_SELECTBOX_FIRST + 22)
-#define GADGET_ID_CHANGE_REPLACE_WHEN  (GADGET_ID_SELECTBOX_FIRST + 23)
-#define GADGET_ID_ACTION_TYPE          (GADGET_ID_SELECTBOX_FIRST + 24)
-#define GADGET_ID_ACTION_MODE          (GADGET_ID_SELECTBOX_FIRST + 25)
-#define GADGET_ID_ACTION_ARG           (GADGET_ID_SELECTBOX_FIRST + 26)
-#define GADGET_ID_SELECT_CHANGE_PAGE   (GADGET_ID_SELECTBOX_FIRST + 27)
-#define GADGET_ID_GROUP_CHOICE_MODE    (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_LEVELSET_SAVE_MODE   (GADGET_ID_SELECTBOX_FIRST + 2)
+#define GADGET_ID_WIND_DIRECTION       (GADGET_ID_SELECTBOX_FIRST + 3)
+#define GADGET_ID_PLAYER_SPEED         (GADGET_ID_SELECTBOX_FIRST + 4)
+#define GADGET_ID_CUSTOM_WALK_TO_ACTION        (GADGET_ID_SELECTBOX_FIRST + 5)
+#define GADGET_ID_CUSTOM_EXPLOSION_TYPE        (GADGET_ID_SELECTBOX_FIRST + 6)
+#define GADGET_ID_CUSTOM_DEADLINESS    (GADGET_ID_SELECTBOX_FIRST + 7)
+#define GADGET_ID_CUSTOM_MOVE_PATTERN  (GADGET_ID_SELECTBOX_FIRST + 8)
+#define GADGET_ID_CUSTOM_MOVE_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 9)
+#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
+#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
+#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
+#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
+#define GADGET_ID_CUSTOM_ACCESS_TYPE   (GADGET_ID_SELECTBOX_FIRST + 14)
+#define GADGET_ID_CUSTOM_ACCESS_LAYER  (GADGET_ID_SELECTBOX_FIRST + 15)
+#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
+#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
+#define GADGET_ID_CHANGE_TIME_UNITS    (GADGET_ID_SELECTBOX_FIRST + 18)
+#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
+#define GADGET_ID_CHANGE_OTHER_ACTION  (GADGET_ID_SELECTBOX_FIRST + 20)
+#define GADGET_ID_CHANGE_SIDE          (GADGET_ID_SELECTBOX_FIRST + 21)
+#define GADGET_ID_CHANGE_PLAYER                (GADGET_ID_SELECTBOX_FIRST + 22)
+#define GADGET_ID_CHANGE_PAGE          (GADGET_ID_SELECTBOX_FIRST + 23)
+#define GADGET_ID_CHANGE_REPLACE_WHEN  (GADGET_ID_SELECTBOX_FIRST + 24)
+#define GADGET_ID_ACTION_TYPE          (GADGET_ID_SELECTBOX_FIRST + 25)
+#define GADGET_ID_ACTION_MODE          (GADGET_ID_SELECTBOX_FIRST + 26)
+#define GADGET_ID_ACTION_ARG           (GADGET_ID_SELECTBOX_FIRST + 27)
+#define GADGET_ID_SELECT_CHANGE_PAGE   (GADGET_ID_SELECTBOX_FIRST + 28)
+#define GADGET_ID_GROUP_CHOICE_MODE    (GADGET_ID_SELECTBOX_FIRST + 29)
 
 /* textbutton identifiers */
-#define GADGET_ID_TEXTBUTTON_FIRST     (GADGET_ID_SELECTBOX_FIRST + 29)
+#define GADGET_ID_TEXTBUTTON_FIRST     (GADGET_ID_SELECTBOX_FIRST + 30)
 
 #define GADGET_ID_LEVELINFO_LEVEL      (GADGET_ID_TEXTBUTTON_FIRST + 0)
-#define GADGET_ID_LEVELINFO_EDITOR     (GADGET_ID_TEXTBUTTON_FIRST + 1)
-#define GADGET_ID_PROPERTIES_INFO      (GADGET_ID_TEXTBUTTON_FIRST + 2)
-#define GADGET_ID_PROPERTIES_CONFIG    (GADGET_ID_TEXTBUTTON_FIRST + 3)
-#define GADGET_ID_PROPERTIES_CONFIG_1  (GADGET_ID_TEXTBUTTON_FIRST + 4)
-#define GADGET_ID_PROPERTIES_CONFIG_2  (GADGET_ID_TEXTBUTTON_FIRST + 5)
-#define GADGET_ID_PROPERTIES_CHANGE    (GADGET_ID_TEXTBUTTON_FIRST + 6)
-#define GADGET_ID_SAVE_AS_TEMPLATE_1   (GADGET_ID_TEXTBUTTON_FIRST + 7)
-#define GADGET_ID_SAVE_AS_TEMPLATE_2   (GADGET_ID_TEXTBUTTON_FIRST + 8)
-#define GADGET_ID_ADD_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 9)
-#define GADGET_ID_DEL_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_LEVELINFO_LEVELSET   (GADGET_ID_TEXTBUTTON_FIRST + 1)
+#define GADGET_ID_LEVELINFO_EDITOR     (GADGET_ID_TEXTBUTTON_FIRST + 2)
+#define GADGET_ID_PROPERTIES_INFO      (GADGET_ID_TEXTBUTTON_FIRST + 3)
+#define GADGET_ID_PROPERTIES_CONFIG    (GADGET_ID_TEXTBUTTON_FIRST + 4)
+#define GADGET_ID_PROPERTIES_CONFIG_1  (GADGET_ID_TEXTBUTTON_FIRST + 5)
+#define GADGET_ID_PROPERTIES_CONFIG_2  (GADGET_ID_TEXTBUTTON_FIRST + 6)
+#define GADGET_ID_PROPERTIES_CHANGE    (GADGET_ID_TEXTBUTTON_FIRST + 7)
+#define GADGET_ID_SAVE_AS_TEMPLATE_1   (GADGET_ID_TEXTBUTTON_FIRST + 8)
+#define GADGET_ID_SAVE_AS_TEMPLATE_2   (GADGET_ID_TEXTBUTTON_FIRST + 9)
+#define GADGET_ID_SAVE_LEVELSET                (GADGET_ID_TEXTBUTTON_FIRST + 10)
+#define GADGET_ID_ADD_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_DEL_CHANGE_PAGE      (GADGET_ID_TEXTBUTTON_FIRST + 12)
 
 /* graphicbutton identifiers */
-#define GADGET_ID_GRAPHICBUTTON_FIRST  (GADGET_ID_TEXTBUTTON_FIRST + 11)
+#define GADGET_ID_GRAPHICBUTTON_FIRST  (GADGET_ID_TEXTBUTTON_FIRST + 13)
 
 #define GADGET_ID_PREV_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
 #define GADGET_ID_NEXT_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
 #define ED_COUNTER_ID_LEVEL_TIMELIMIT  4
 #define ED_COUNTER_ID_LEVEL_TIMESCORE  5
 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED        6
-#define ED_COUNTER_ID_LEVEL_RANDOM     7
-#define ED_COUNTER_ID_ELEMENT_VALUE1   8
-#define ED_COUNTER_ID_ELEMENT_VALUE2   9
-#define ED_COUNTER_ID_ELEMENT_VALUE3   10
-#define ED_COUNTER_ID_ELEMENT_VALUE4   11
-#define ED_COUNTER_ID_YAMYAM_CONTENT   12
-#define ED_COUNTER_ID_BALL_CONTENT     13
-#define ED_COUNTER_ID_ANDROID_CONTENT  14
-#define ED_COUNTER_ID_ENVELOPE_XSIZE   15
-#define ED_COUNTER_ID_ENVELOPE_YSIZE   16
-#define ED_COUNTER_ID_INVENTORY_SIZE   17
-#define ED_COUNTER_ID_CUSTOM_SCORE     18
-#define ED_COUNTER_ID_CUSTOM_GEMCOUNT  19
-#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
-#define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
-#define ED_COUNTER_ID_PUSH_DELAY_FIX   22
-#define ED_COUNTER_ID_PUSH_DELAY_RND   23
-#define ED_COUNTER_ID_DROP_DELAY_FIX   24
-#define ED_COUNTER_ID_DROP_DELAY_RND   25
-#define ED_COUNTER_ID_MOVE_DELAY_FIX   26
-#define ED_COUNTER_ID_MOVE_DELAY_RND   27
-#define ED_COUNTER_ID_EXPLOSION_DELAY  28
-#define ED_COUNTER_ID_IGNITION_DELAY   29
-#define ED_COUNTER_ID_GROUP_CONTENT    30
-#define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
-#define ED_COUNTER_ID_CHANGE_DELAY_RND 32
-#define ED_COUNTER_ID_CHANGE_CONT_RND  33
-
-#define ED_NUM_COUNTERBUTTONS          34
+#define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
+#define ED_COUNTER_ID_LEVEL_RANDOM     8
+#define ED_COUNTER_ID_ELEMENT_VALUE1   9
+#define ED_COUNTER_ID_ELEMENT_VALUE2   10
+#define ED_COUNTER_ID_ELEMENT_VALUE3   11
+#define ED_COUNTER_ID_ELEMENT_VALUE4   12
+#define ED_COUNTER_ID_YAMYAM_CONTENT   13
+#define ED_COUNTER_ID_BALL_CONTENT     14
+#define ED_COUNTER_ID_ANDROID_CONTENT  15
+#define ED_COUNTER_ID_ENVELOPE_XSIZE   16
+#define ED_COUNTER_ID_ENVELOPE_YSIZE   17
+#define ED_COUNTER_ID_INVENTORY_SIZE   18
+#define ED_COUNTER_ID_CUSTOM_SCORE     19
+#define ED_COUNTER_ID_CUSTOM_GEMCOUNT  20
+#define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
+#define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
+#define ED_COUNTER_ID_PUSH_DELAY_FIX   23
+#define ED_COUNTER_ID_PUSH_DELAY_RND   24
+#define ED_COUNTER_ID_DROP_DELAY_FIX   25
+#define ED_COUNTER_ID_DROP_DELAY_RND   26
+#define ED_COUNTER_ID_MOVE_DELAY_FIX   27
+#define ED_COUNTER_ID_MOVE_DELAY_RND   28
+#define ED_COUNTER_ID_EXPLOSION_DELAY  29
+#define ED_COUNTER_ID_IGNITION_DELAY   30
+#define ED_COUNTER_ID_GROUP_CONTENT    31
+#define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
+#define ED_COUNTER_ID_CHANGE_DELAY_RND 33
+#define ED_COUNTER_ID_CHANGE_CONT_RND  34
+
+#define ED_NUM_COUNTERBUTTONS          35
 
 #define ED_COUNTER_ID_LEVEL_FIRST      ED_COUNTER_ID_LEVEL_XSIZE
 #define ED_COUNTER_ID_LEVEL_LAST       ED_COUNTER_ID_LEVEL_RANDOM_SEED
+#define ED_COUNTER_ID_LEVELSET_FIRST   ED_COUNTER_ID_LEVELSET_NUM_LEVELS
+#define ED_COUNTER_ID_LEVELSET_LAST    ED_COUNTER_ID_LEVELSET_NUM_LEVELS
 #define ED_COUNTER_ID_EDITOR_FIRST     ED_COUNTER_ID_LEVEL_RANDOM
 #define ED_COUNTER_ID_EDITOR_LAST      ED_COUNTER_ID_LEVEL_RANDOM
 
 /* values for text input gadgets */
 #define ED_TEXTINPUT_ID_LEVEL_NAME     0
 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR   1
-#define ED_TEXTINPUT_ID_ELEMENT_NAME   2
+#define ED_TEXTINPUT_ID_LEVELSET_NAME  2
+#define ED_TEXTINPUT_ID_LEVELSET_AUTHOR        3
+#define ED_TEXTINPUT_ID_ELEMENT_NAME   4
 
-#define ED_NUM_TEXTINPUT               3
+#define ED_NUM_TEXTINPUT               5
 
 #define ED_TEXTINPUT_ID_LEVEL_FIRST    ED_TEXTINPUT_ID_LEVEL_NAME
 #define ED_TEXTINPUT_ID_LEVEL_LAST     ED_TEXTINPUT_ID_LEVEL_AUTHOR
 
+#define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
+#define ED_TEXTINPUT_ID_LEVELSET_LAST  ED_TEXTINPUT_ID_LEVELSET_AUTHOR
+
 /* values for text area gadgets */
 #define ED_TEXTAREA_ID_ENVELOPE_INFO   0
 
 /* values for selectbox gadgets */
 #define ED_SELECTBOX_ID_TIME_OR_STEPS          0
 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE       1
-#define ED_SELECTBOX_ID_WIND_DIRECTION         2
-#define ED_SELECTBOX_ID_PLAYER_SPEED           3
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE     4
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER    5
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED        6
-#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION        7
-#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION  8
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN    9
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION  10      
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE   11
-#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
-#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS   13
-#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE   14
-#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS      15
-#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE  16
-#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS      17
-#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION   18
-#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION    19
-#define ED_SELECTBOX_ID_CHANGE_SIDE            20
-#define ED_SELECTBOX_ID_CHANGE_PLAYER          21
-#define ED_SELECTBOX_ID_CHANGE_PAGE            22
-#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN    23
-#define ED_SELECTBOX_ID_ACTION_TYPE            24
-#define ED_SELECTBOX_ID_ACTION_MODE            25
-#define ED_SELECTBOX_ID_ACTION_ARG             26
-#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE     27
-#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE      28
-
-#define ED_NUM_SELECTBOX                       29
+#define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE     2
+#define ED_SELECTBOX_ID_WIND_DIRECTION         3
+#define ED_SELECTBOX_ID_PLAYER_SPEED           4
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE     5
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER    6
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED        7
+#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION        8
+#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION  9
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN    10
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION  11
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE   12
+#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
+#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS   14
+#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE   15
+#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS      16
+#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE  17
+#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS      18
+#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION   19
+#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION    20
+#define ED_SELECTBOX_ID_CHANGE_SIDE            21
+#define ED_SELECTBOX_ID_CHANGE_PLAYER          22
+#define ED_SELECTBOX_ID_CHANGE_PAGE            23
+#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN    24
+#define ED_SELECTBOX_ID_ACTION_TYPE            25
+#define ED_SELECTBOX_ID_ACTION_MODE            26
+#define ED_SELECTBOX_ID_ACTION_ARG             27
+#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE     28
+#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE      29
+
+#define ED_NUM_SELECTBOX                       30
 
 #define ED_SELECTBOX_ID_LEVEL_FIRST    ED_SELECTBOX_ID_TIME_OR_STEPS
 #define ED_SELECTBOX_ID_LEVEL_LAST     ED_SELECTBOX_ID_GAME_ENGINE_TYPE
 
+#define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+#define ED_SELECTBOX_ID_LEVELSET_LAST  ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
+
 #define ED_SELECTBOX_ID_CUSTOM1_FIRST  ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
 #define ED_SELECTBOX_ID_CUSTOM1_LAST   ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
 #define ED_SELECTBOX_ID_CUSTOM2_FIRST  ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
 
 /* values for textbutton gadgets */
 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL       0
-#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR      1
-#define ED_TEXTBUTTON_ID_PROPERTIES_INFO       2
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG     3
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1   4
-#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2   5
-#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE     6
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2    7
-#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1    8
-#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE       9
-#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE       10
-
-#define ED_NUM_TEXTBUTTONS                     11
+#define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET    1
+#define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR      2
+#define ED_TEXTBUTTON_ID_PROPERTIES_INFO       3
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG     4
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1   5
+#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2   6
+#define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE     7
+#define ED_TEXTBUTTON_ID_SAVE_LEVELSET         8
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2    9
+#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1    10
+#define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE       11
+#define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE       12
+
+#define ED_NUM_TEXTBUTTONS                     13
 
 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
 
 /* sub-screens in the global settings section */
 #define ED_MODE_LEVELINFO_LEVEL                ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
+#define ED_MODE_LEVELINFO_LEVELSET     ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
 #define ED_MODE_LEVELINFO_EDITOR       ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
 
 /* sub-screens in the element properties section */
 #define RANDOM_USE_PERCENTAGE          0
 #define RANDOM_USE_QUANTITY            1
 
+/* values for level set save mode */
+#define LEVELSET_SAVE_MODE_UPDATE      0
+#define LEVELSET_SAVE_MODE_CREATE      1
+
 /* default value for element tile size in drawing area */
 #define DEFAULT_EDITOR_TILESIZE                MINI_TILESIZE
+#define DEFAULT_EDITOR_TILESIZE_MM     TILESIZE
 
 
 /*
@@ -1267,6 +1299,11 @@ static struct ElementChangeInfo custom_element_change;
 static struct ElementGroupInfo group_element_info;
 static struct ElementInfo custom_element;
 
+static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
+static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
+static int levelset_num_levels = 100;
+static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+
 static struct
 {
   int x, y;
@@ -1339,6 +1376,14 @@ static struct
     &level.random_seed,
     NULL,                              "random seed:", "(0 => random)"
   },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(4),
+    1,                                 MAX_LEVELS,
+    GADGET_ID_LEVELSET_NUM_LEVELS_DOWN,        GADGET_ID_LEVELSET_NUM_LEVELS_UP,
+    GADGET_ID_LEVELSET_NUM_LEVELS_TEXT,        GADGET_ID_NONE,
+    &levelset_num_levels,
+    "number of levels:",               NULL, NULL,
+  },
   {
     ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(0),
     1,                                 100,
@@ -1586,14 +1631,28 @@ static struct
     GADGET_ID_LEVEL_NAME,
     MAX_LEVEL_NAME_LEN,
     level.name,
-    "Title:", "Title"
+    "Title:", "Title for this level"
   },
   {
     ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(2),
     GADGET_ID_LEVEL_AUTHOR,
     MAX_LEVEL_AUTHOR_LEN,
     level.author,
-    "Author:", "Author"
+    "Author:", "Author for this level"
+  },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(0),
+    GADGET_ID_LEVELSET_NAME,
+    MAX_LEVEL_NAME_LEN,
+    levelset_name,
+    "Title:", "Title for this or new level set"
+  },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(2),
+    GADGET_ID_LEVELSET_AUTHOR,
+    MAX_LEVEL_AUTHOR_LEN,
+    levelset_author,
+    "Author:", "Author for this or new level set"
   },
   {
     -1, -1,    /* these values are not constant, but can change at runtime */
@@ -1640,6 +1699,14 @@ static struct ValueTextInfo options_game_engine_type[] =
   { -1,                                NULL                            }
 };
 
+static struct ValueTextInfo options_levelset_save_mode[] =
+{
+  { LEVELSET_SAVE_MODE_UPDATE, "Update this level set"         },
+  { LEVELSET_SAVE_MODE_CREATE, "Create new level set"          },
+
+  { -1,                                NULL                            }
+};
+
 static struct ValueTextInfo options_wind_direction[] =
 {
   { MV_START_NONE,             "none"                          },
@@ -2354,6 +2421,14 @@ static struct
     &level.game_engine_type,
     NULL, "game engine:", NULL,                "game engine"
   },
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(9),
+    GADGET_ID_LEVELSET_SAVE_MODE,      GADGET_ID_NONE,
+    -1,
+    options_levelset_save_mode,
+    &levelset_save_mode,
+    "Action:", NULL, NULL,             "action when saving level set"
+  },
 
   /* ---------- element settings: configure (several elements) ------------- */
 
@@ -2610,7 +2685,13 @@ static struct
   },
   {
     -1,                                        -1,
-    GADGET_ID_LEVELINFO_EDITOR,                GADGET_ID_LEVELINFO_LEVEL,
+    GADGET_ID_LEVELINFO_LEVELSET,      GADGET_ID_LEVELINFO_LEVEL,
+    8,                                 "Levelset",
+    NULL, NULL, NULL,                  "Update this or create new level set"
+  },
+  {
+    -1,                                        -1,
+    GADGET_ID_LEVELINFO_EDITOR,                GADGET_ID_LEVELINFO_LEVELSET,
     8,                                 "Editor",
     NULL, NULL, NULL,                  "Configure editor properties"
   },
@@ -2650,6 +2731,12 @@ static struct
 
   /* ---------- level and editor settings (buttons) ------------------------ */
 
+  {
+    ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(9),
+    GADGET_ID_SAVE_LEVELSET,           GADGET_ID_LEVELSET_SAVE_MODE,
+    -1,                                        "Save",
+    NULL, NULL, NULL,                  "Update or create level set"
+  },
   {
     ED_LEVEL_SETTINGS_XPOS(0),         ED_LEVEL_SETTINGS_YPOS(6),
     GADGET_ID_SAVE_AS_TEMPLATE_2,      GADGET_ID_NONE,
@@ -3605,6 +3692,7 @@ static int level_xpos = -1, level_ypos = -1;
 
 /* actual tile size used to display playfield drawing area */
 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
+static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
 
 #define IN_ED_FIELD(x,y)       IN_FIELD(x, y, ed_fieldx, ed_fieldy)
 
@@ -3636,7 +3724,9 @@ static void ModifyEditorDrawingArea(int, int, int);
 static void ModifyEditorElementList();
 static void AdjustElementListScrollbar();
 static void RedrawDrawingElements();
+static void DrawDrawingWindowExt(boolean);
 static void DrawDrawingWindow();
+static void DrawDrawingWindow_PlayfieldOnly();
 static void DrawLevelInfoWindow();
 static void DrawPropertiesWindow();
 static void DrawPaletteWindow();
@@ -3659,6 +3749,9 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *);
 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
 static boolean AskToCopyAndModifyLevelTemplate();
 static boolean getDrawModeHiRes();
+static int getTabulatorBarWidth();
+static int getTabulatorBarHeight();
+static Pixel getTabulatorBarColor();
 
 static int num_editor_gadgets = 0;     /* dynamically determined */
 
@@ -5348,6 +5441,13 @@ char *getElementDescriptionFilename(int element)
   return NULL;
 }
 
+static boolean suppressBorderElement()
+{
+  return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
+         lev_fieldx <= MAX_ED_FIELDX &&
+         lev_fieldy <= MAX_ED_FIELDY);
+}
+
 static void InitDynamicEditorElementList(int **elements, int *num_elements)
 {
   boolean element_found[NUM_FILE_ELEMENTS];
@@ -5606,6 +5706,10 @@ static void ReinitializeElementList()
 
     num_editor_elements += num_editor_el_empty;
   }
+  else
+  {
+    num_editor_el_empty = 0;
+  }
 
   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
 
@@ -5786,6 +5890,45 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
 }
 
+static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
+{
+  int xsize_tile = MAX(ed_tilesize, xsize);
+  int ysize_tile = MAX(ed_tilesize, ysize);
+  int xsize_full = xsize + 1;
+  int ysize_full = ysize + 1;
+  int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
+  int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
+  Pixel line_color = getTabulatorBarColor();
+
+  if (line_color == BLACK_PIXEL)               /* black => transparent */
+    return;
+
+  FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
+  FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
+  FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
+}
+
+static void DrawEditorLevelBorderLinesIfNeeded()
+{
+  int xsize = lev_fieldx * ed_tilesize;
+  int ysize = lev_fieldy * ed_tilesize;
+  int line_size = getTabulatorBarHeight();
+
+  if (!suppressBorderElement())
+    return;
+
+  /* draw little border line around editable level playfield */
+
+  if (xsize < SXSIZE)
+    DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
+
+  if (ysize < SYSIZE)
+    DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
+
+  if (xsize < SXSIZE && ysize < SYSIZE)
+    DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
+}
+
 static void DrawEditorElement(int x, int y, int element)
 {
   DrawSizedElement(x, y, element, ed_tilesize);
@@ -5804,6 +5947,7 @@ static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
 {
   DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
+  DrawEditorLevelBorderLinesIfNeeded();
 }
 
 static void DrawDrawingArea(int id)
@@ -7256,6 +7400,12 @@ static void MapMainDrawingArea()
   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
   int i;
 
+  if (suppressBorderElement())
+  {
+    no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
+    no_vertical_scrollbar   = (lev_fieldy <= ed_fieldy);
+  }
+
   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
   {
     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
@@ -7508,37 +7658,7 @@ static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
   }
 
   if (level_nr > leveldir_current->last_level)
-  {
-    static char *temp_levelinfo = NULL;
-    FILE *temp_file = NULL;
-    char line[MAX_LINE_LEN];
-
-    setString(&temp_levelinfo,
-             getPath2(getCurrentLevelDir(),
-                      getStringCat2(LEVELINFO_FILENAME, ".new")));
-
-    if ((file = fopen(filename_levelinfo, MODE_READ)) &&
-       (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
-    {
-      while (fgets(line, MAX_LINE_LEN, file))
-      {
-       if (!strPrefix(line, "levels:"))
-         fputs(line, temp_file);
-       else
-         fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
-      }
-    }
-
-    if (temp_file)
-      fclose(temp_file);
-
-    if (file)
-      fclose(file);
-
-    // needs error handling; also, ok on dos/win?
-    unlink(filename_levelinfo);
-    rename(temp_levelinfo, filename_levelinfo);
-  }
+    UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
 
   // else: allow the save even if annotation failed
 
@@ -8148,7 +8268,8 @@ static int getMaxEdFieldX(boolean has_scrollbar)
 
 static int getMaxEdFieldY(boolean has_scrollbar)
 {
-  int infotext_height = INFOTEXT_YSIZE_FULL;
+  int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
+                        INFOTEXT_YSIZE_FULL : 0);
   int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
   int sysize = SYSIZE - scrollbar_height - infotext_height;
   int max_ed_fieldy = sysize / ed_tilesize;
@@ -8159,24 +8280,148 @@ static int getMaxEdFieldY(boolean has_scrollbar)
 void InitZoomLevelSettings(int zoom_tilesize)
 {
   if (zoom_tilesize == -1)
-    zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
+  {
+    ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
+    ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
+
+    if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
+    {
+      ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
+      ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
+    }
+  }
 
   // limit zoom tilesize by upper and lower bound
-  zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
+  ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
 
-  ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
+  // store zoom tilesize in auto setup file only if it was manually changed
+  if (zoom_tilesize != -1)
+    setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
 
   MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
   MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
 }
 
+static void InitDrawingElements()
+{
+  static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
+
+  if (level.game_engine_type == game_engine_type_last)
+    return;
+
+  if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
+  {
+    new_element1 = EL_SP_CHIP_SINGLE;
+    new_element2 = EL_EMPTY;
+    new_element3 = EL_SP_BASE;
+  }
+  else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
+  {
+    new_element1 = EL_MM_MIRROR_START;
+    new_element2 = EL_EMPTY;
+    new_element3 = EL_MM_WOODEN_WALL;
+  }
+  else
+  {
+    new_element1 = EL_WALL;
+    new_element2 = EL_EMPTY;
+    new_element3 = EL_SAND;
+  }
+
+  game_engine_type_last = level.game_engine_type;
+}
+
+static void InitLevelSetInfo()
+{
+  snprintf(levelset_name,   MAX_LEVEL_NAME_LEN + 1,
+          "%s", leveldir_current->name);
+  snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
+          "%s", leveldir_current->author);
+
+  levelset_num_levels = leveldir_current->levels;
+
+  levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
+}
+
+static void ChangeEditorToLevelSet(char *levelset_subdir)
+{
+  leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
+
+  // the previous level set might have used custom artwork
+  ReloadCustomArtwork(0);
+
+  LoadLevelSetup_SeriesInfo();
+
+  SaveLevelSetup_LastSeries();
+  SaveLevelSetup_SeriesInfo();
+
+  TapeErase();
+
+  LoadLevel(level_nr);
+  LoadScore(level_nr);
+
+  DrawLevelEd();
+}
+
+static boolean useEditorDoorAnimation()
+{
+  struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
+  boolean door_1_viewport_unchanged =
+    (vp_door_1->x      == DX     &&
+     vp_door_1->y      == DY     &&
+     vp_door_1->width  == DXSIZE &&
+     vp_door_1->height == DYSIZE);
+  boolean door_1_contains_toolbox =
+    (EX >= DX &&
+     EY >= DY &&
+     EX + EXSIZE <= DX + DXSIZE &&
+     EY + EYSIZE <= DY + DYSIZE);
+
+  return (door_1_viewport_unchanged && door_1_contains_toolbox);
+}
+
+void DrawEditorDoorContent()
+{
+  /* needed for gadgets drawn on background (like palette scrollbar) */
+  SetDoorBackgroundImage(IMG_UNDEFINED);
+
+  /* copy default editor door content to main double buffer */
+  BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
+            graphic_info[IMG_BACKGROUND_PALETTE].src_x,
+            graphic_info[IMG_BACKGROUND_PALETTE].src_y,
+            MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
+            MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
+            DX, DY);
+
+  /* draw bigger door */
+  DrawSpecialEditorDoor();
+
+  /* draw new control window */
+  BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
+            graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
+            graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
+            MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
+            MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
+            EX, EY);
+
+  /* draw all toolbox gadgets to editor doors */
+  MapControlButtons();
+
+  /* draw all palette gadgets to editor doors */
+  ModifyEditorElementList();
+  RedrawDrawingElements();
+
+  /* copy actual editor door content to door double buffer for OpenDoor() */
+  BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
+}
+
 void DrawLevelEd()
 {
   int fade_mask = REDRAW_FIELD;
 
   FadeSoundsAndMusic();
 
-  if (CheckIfGlobalBorderHasChanged())
+  if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
     fade_mask = REDRAW_ALL;
 
   FadeOut(fade_mask);
@@ -8187,8 +8432,8 @@ void DrawLevelEd()
   ClearField();
 
   InitZoomLevelSettings(-1);
-
-  OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
+  InitDrawingElements();
+  InitLevelSetInfo();
 
 #if DEBUG
   CheckElementDescriptions();
@@ -8213,28 +8458,6 @@ void DrawLevelEd()
     level_ypos = -1;
   }
 
-  /* needed for gadgets drawn on background (like palette scrollbar) */
-  SetDoorBackgroundImage(IMG_UNDEFINED);
-
-  /* copy default editor door content to main double buffer */
-  BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
-            graphic_info[IMG_BACKGROUND_PALETTE].src_x,
-            graphic_info[IMG_BACKGROUND_PALETTE].src_y,
-            MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
-            MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
-            DX, DY);
-
-  /* draw bigger door */
-  DrawSpecialEditorDoor();
-
-  /* draw new control window */
-  BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
-            graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
-            graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
-            MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
-            MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
-            EX, EY);
-
   // redraw_mask |= REDRAW_ALL;
 
   FreeLevelEditorGadgets();
@@ -8246,16 +8469,28 @@ void DrawLevelEd()
   InitElementPropertiesGfxElement();
 
   UnmapAllGadgets();
-  MapControlButtons();
 
-  DrawEditModeWindow();
+  DrawDrawingWindow_PlayfieldOnly();
 
   DrawMaskedBorder(fade_mask);
 
-  FadeIn(fade_mask);
+  // use door animation if door 1 viewport is unchanged and contains toolbox
+  if (useEditorDoorAnimation())
+  {
+    FadeIn(fade_mask);
 
-  /* copy actual editor door content to door double buffer for OpenDoor() */
-  BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
+    DrawEditorDoorContent();
+
+    OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
+  }
+  else
+  {
+    DrawEditorDoorContent();
+
+    FadeIn(fade_mask);
+  }
+
+  SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
 }
 
 static void AdjustDrawingAreaGadgets()
@@ -8268,6 +8503,12 @@ static void AdjustDrawingAreaGadgets()
   boolean vertical_scrollbar_needed;
   int x, y, width, height;
 
+  if (suppressBorderElement())
+  {
+    ed_xsize = max_ed_fieldx;
+    ed_ysize = max_ed_fieldy;
+  }
+
   /* check if we need any scrollbars */
   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
   vertical_scrollbar_needed   = (ed_ysize > max_ed_fieldy);
@@ -8343,6 +8584,12 @@ static void AdjustLevelScrollPosition()
     level_ypos = lev_fieldy - ed_fieldy + 1;
   if (lev_fieldy < ed_fieldy - 2)
     level_ypos = -1;
+
+  if (suppressBorderElement())
+  {
+    level_xpos = 0;
+    level_ypos = 0;
+  }
 }
 
 static void AdjustEditorScrollbar(int id)
@@ -8540,7 +8787,7 @@ static void RedrawDrawingElements()
   PickDrawingElement(3, new_element3);
 }
 
-static void DrawDrawingWindow()
+static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
 {
   stick_element_properties_window = FALSE;
 
@@ -8548,7 +8795,6 @@ static void DrawDrawingWindow()
   ClearField();
 
   UnmapLevelEditorFieldGadgets();
-  UnmapLevelEditorToolboxCustomGadgets();
 
   AdjustDrawingAreaGadgets();
   AdjustLevelScrollPosition();
@@ -8558,7 +8804,22 @@ static void DrawDrawingWindow()
   DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
 
   MapMainDrawingArea();
-  MapLevelEditorToolboxDrawingGadgets();
+
+  if (remap_toolbox_gadgets)
+  {
+    UnmapLevelEditorToolboxCustomGadgets();
+    MapLevelEditorToolboxDrawingGadgets();
+  }
+}
+
+static void DrawDrawingWindow()
+{
+  DrawDrawingWindowExt(TRUE);
+}
+
+static void DrawDrawingWindow_PlayfieldOnly()
+{
+  DrawDrawingWindowExt(FALSE);
 }
 
 static int getTabulatorBarWidth()
@@ -8574,13 +8835,20 @@ static int getTabulatorBarHeight()
   return ED_TAB_BAR_HEIGHT;
 }
 
-static void DrawLevelInfoTabulatorGadgets()
+static Pixel getTabulatorBarColor()
 {
   struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
   int gd_x = gd->x + gd_gi1->border.width / 2;
   int gd_y = gd->y + gd_gi1->height - 1;
-  Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
+
+  return GetPixel(gd->bitmap, gd_x, gd_y);
+}
+
+static void DrawLevelInfoTabulatorGadgets()
+{
+  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+  Pixel tab_color = getTabulatorBarColor();
   int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
   int id_last  = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
   int i;
@@ -8660,6 +8928,24 @@ static void DrawPropertiesTabulatorGadgets()
                  getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
 }
 
+static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
+{
+  DrawText(SX + xpos, SY + ypos, text, font_nr);
+}
+
+static int PrintElementDescriptionFromFile(char *filename, int font_nr,
+                                          int xpos, int ypos)
+{
+  int font_width = getFontWidth(font_nr);
+  int font_height = getFontHeight(font_nr);
+  int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
+  int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
+
+  return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
+                     max_chars_per_line, -1, max_lines_drawable, 0, -1,
+                     TRUE, FALSE, FALSE);
+}
+
 static void DrawLevelInfoLevel()
 {
   int i;
@@ -8681,6 +8967,52 @@ static void DrawLevelInfoLevel()
     MapTextInputGadget(i);
 }
 
+static char *getLevelSubdirFromSaveMode(int save_mode)
+{
+  if (save_mode == LEVELSET_SAVE_MODE_CREATE)
+    return getNewUserLevelSubdir();
+
+  return leveldir_current->subdir;
+}
+
+static void DrawLevelInfoLevelSet_DirectoryInfo()
+{
+  char *directory_text = "Level set directory:";
+  char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
+  int font1_nr = FONT_TEXT_1;
+  int font2_nr = FONT_TEXT_2;
+  int font1_height = getFontHeight(font1_nr);
+  int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
+  int x = ED_LEVEL_SETTINGS_X(0);
+  int y = ED_LEVEL_SETTINGS_Y(6);
+
+  PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
+  PrintInfoText(directory_name, font2_nr, x, y);
+}
+
+static void DrawLevelInfoLevelSet()
+{
+  int i;
+
+  /* draw counter gadgets */
+  for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
+    MapCounterButtons(i);
+
+  /* draw selectbox gadgets */
+  for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
+    MapSelectboxGadget(i);
+
+  /* draw text input gadgets */
+  for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
+    MapTextInputGadget(i);
+
+  /* draw textbutton gadgets */
+  MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
+
+  /* draw info text */
+  DrawLevelInfoLevelSet_DirectoryInfo();
+}
+
 static void DrawLevelInfoEditor()
 {
   int i;
@@ -8727,7 +9059,9 @@ static void DrawLevelInfoWindow()
 
   if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
     DrawLevelInfoLevel();
-  else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
+  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
+    DrawLevelInfoLevelSet();
+  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
     DrawLevelInfoEditor();
 }
 
@@ -8947,24 +9281,6 @@ static void DrawEnvelopeTextArea(int envelope_nr)
   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
 }
 
-static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
-{
-  DrawText(SX + xpos, SY + ypos, text, font_nr);
-}
-
-static int PrintElementDescriptionFromFile(char *filename, int font_nr,
-                                          int xpos, int ypos)
-{
-  int font_width = getFontWidth(font_nr);
-  int font_height = getFontHeight(font_nr);
-  int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
-  int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
-
-  return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
-                     max_chars_per_line, -1, max_lines_drawable, 0, -1,
-                     TRUE, FALSE, FALSE);
-}
-
 static void DrawPropertiesInfo()
 {
   static struct
@@ -12343,8 +12659,10 @@ static void HandleCounterButtons(struct GadgetInfo *gi)
     CopyElementPropertiesToGame(properties_element);
 
   /* do not mark level as modified for certain non-level-changing gadgets */
-  if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
-      counter_id <= ED_COUNTER_ID_EDITOR_LAST)
+  if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
+       counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
+      (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
+       counter_id <= ED_COUNTER_ID_EDITOR_LAST))
     return;
 
   level.changed = TRUE;
@@ -12363,6 +12681,11 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi)
     ModifyEditorElementList(); /* update changed button info text */
   }
 
+  /* do not mark level as modified for certain non-level-changing gadgets */
+  if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
+      type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
+    return;
+
   level.changed = TRUE;
 }
 
@@ -12385,7 +12708,11 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
 
   *selectbox_info[type_id].value = value_new;
 
-  if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+  if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
+  {
+    DrawLevelInfoWindow();
+  }
+  else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
   {
     element_info[properties_element].current_change_page = gi->selectbox.index;
 
@@ -12416,7 +12743,8 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
   }
 
   /* do not mark level as modified for certain non-level-changing gadgets */
-  if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+  if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
+      type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
     return;
 
   level.changed = TRUE;
@@ -12462,6 +12790,64 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
     /* restore original "level.field" (needed to track playfield changes) */
     CopyPlayfield(FieldBackup, level.field);
   }
+  else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
+  {
+    char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
+
+    if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
+       leveldir_current->readonly)
+    {
+      Request("This level set is read only!", REQ_CONFIRM);
+
+      return;
+    }
+
+    if (strEqual(levelset_name, ""))
+    {
+      Request("Please enter level set title!", REQ_CONFIRM);
+
+      return;
+    }
+
+    if (strEqual(levelset_author, ""))
+    {
+      Request("Please enter level set author!", REQ_CONFIRM);
+
+      return;
+    }
+
+    if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
+    {
+      if (UpdateUserLevelSet(levelset_subdir,
+                            levelset_name,
+                            levelset_author,
+                            levelset_num_levels))
+      {
+       Request("Level set updated!", REQ_CONFIRM);
+      }
+      else
+      {
+       Request("Updating level set failed!", REQ_CONFIRM);
+      }
+    }
+    else
+    {
+      if (CreateUserLevelSet(levelset_subdir,
+                            levelset_name,
+                            levelset_author,
+                            levelset_num_levels))
+      {
+       Request("New level set created!", REQ_CONFIRM);
+
+       AddUserLevelSetToLevelInfo(levelset_subdir);
+       ChangeEditorToLevelSet(levelset_subdir);
+      }
+      else
+      {
+       Request("Creating new level set failed!", REQ_CONFIRM);
+      }
+    }
+  }
   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
           custom_element.num_change_pages < MAX_CHANGE_PAGES)
   {
@@ -12920,7 +13306,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
     case GADGET_ID_ZOOM:
       // zoom level editor tile size in or out (or reset to default size)
       ed_tilesize = (button == 1 ? ed_tilesize * 2 :
-                    button == 2 ? DEFAULT_EDITOR_TILESIZE :
+                    button == 2 ? ed_tilesize_default :
                     button == 3 ? ed_tilesize / 2 : ed_tilesize);
 
       // limit zoom level by upper and lower bound
@@ -13629,6 +14015,10 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed,
     /* draw normal door */
     UndrawSpecialEditorDoor();
 
+    // use door animation if door 1 viewport is unchanged and contains toolbox
+    if (useEditorDoorAnimation())
+      CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
+
     // close editor doors if viewport definition is the same as in main menu
     if (vp_door_1->x      == DX     &&
        vp_door_1->y      == DY     &&