+2010-02-14
+ * done integrating R'n'D graphics engine into file "Murphy.c"
+ * done integrating R'n'D graphics engine into file "BugsTerminals.c"
+
+2010-02-07
+ * started integrating R'n'D graphics engine into Supaplex game engine
+
2010-02-02
* added small kludge that allows transparent pushing animation over
non-black background (by using "game.use_masked_pushing: true")