+2010-04-07
+ * added initial, experimental support for different viewport properties
+ (with "viewports" being menu/playfield area and doors; currently the
+ size of the menu/playfield area and door positions can be redefined)
+
+2010-04-02
+ * added initial, experimental support for different window sizes
+
2010-03-27
* added support for native Sokoban solution files in pure 'udlrUDLR'
format with extension ".sln" instead of ".tape" for solution tapes
static walls, not for in-game dynamically changing walls using CEs.)
2010-03-16
- * continued code cleanup of native Supaplex game engine
-
-2010-03-15
- * continued code cleanup of native Supaplex game engine
+ * finished code cleanup of native Supaplex game engine
2010-03-14
* started code cleanup of native Supaplex game engine