+2010-01-07
+ * added handling of gravity ports when converting Supaplex style R'n'D
+ levels to native Supaplex levels for playing with Supaplex engine
+
+2010-01-06
+ * fixed bug in Supaplex engine regarding initial screen scroll position
+
2009-12-17
* fixed EMC style pushing animations in the R'n'D graphics engine (when
using ".2nd_movement_tile" for animations having start and end tile)
non-black (i.e. opaque) background, the pushing graphics drawing order
was changed to first draw the pushed element, then the player (maybe
this should be controlled by an ".anim_mode" flag yet to be added)
+ * two-tile animations for moving or pushing should have 7 frames for
+ normal speed, 15 frames for half speed etc. to display correct frames
+ * two-tile animations are also displayed correctly with different speed
+ settings for the player (for pushing animations) or moving elements
2009-12-16
* added searching for template level (file "template.level") not only