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improved preprocessor macro to determine array size
2018-03-23
Holger Schemel
moved function for processing 'follow finger' controls...
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tree
2018-03-23
Holger Schemel
cleanup of function names related to processing (no...
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tree
2018-03-23
Holger Schemel
added support for main menu titles in level and graphics...
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2018-03-23
Holger Schemel
changed handling artwork info cache to allow partial...
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tree
2018-03-23
Holger Schemel
completed game engine snapshot values to save/load...
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tree
2018-03-23
Holger Schemel
fixed bug when loading game engine snapshot values...
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tree
2018-03-23
Holger Schemel
fixed setting selected editor tile size for MM style...
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tree
2018-03-23
Holger Schemel
fixed closing door 2 after door 1 when no tape is to...
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2018-03-23
Holger Schemel
fixed stopping game music after running out of time...
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2018-03-23
Holger Schemel
rearranged some elements in level editor to match game...
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2018-03-23
Holger Schemel
added options to use artwork and to copy template when...
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2018-03-23
Holger Schemel
changed function from static to public
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2018-03-23
Holger Schemel
added function to copy file
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2018-03-23
Holger Schemel
unified some setup menu titles (and adjusted them for...
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2018-03-23
Holger Schemel
added checking for default setup file in global config...
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2018-03-23
Holger Schemel
renamed variable
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2018-03-23
Holger Schemel
move function for getting program base directory to...
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2018-03-23
Holger Schemel
move check for configured program base directory to...
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2018-03-23
Holger Schemel
removed reference to (potentially undefined) global...
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2018-03-23
Holger Schemel
removed unneeded reference to app bundle directory...
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2018-03-23
Holger Schemel
fixed bug that may lead to free()ing static memory
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2018-03-23
Holger Schemel
added setting correct editor drawing elements (depending...
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2018-03-23
Holger Schemel
added setting correct default editor tile size (depending...
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2018-03-23
Holger Schemel
added setting correct editor tile size for MM style...
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2018-03-23
Holger Schemel
added editor door 1 animation if viewport is unchanged...
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2018-03-23
Holger Schemel
fixed bug with invisible initial fonts
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2018-03-23
Holger Schemel
fixed bug causing crash when playing levels with 'time...
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2018-03-23
Holger Schemel
added suppressing border elements in editor for MM...
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2018-03-23
Holger Schemel
added options for custom position of editor tooltip...
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2018-03-23
Holger Schemel
fixed fading complete screen if playfield viewport...
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2018-03-23
Holger Schemel
fixed bug with drawing to default door 2 area while...
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2018-03-23
Holger Schemel
added options for post delay for door actions
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2018-03-23
Holger Schemel
added support for separate opening/closing sounds for...
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2018-03-23
Holger Schemel
fixed bug with playing level music in main menu when...
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2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
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2018-03-23
Holger Schemel
added null pointer check to gadget function
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2018-03-23
Holger Schemel
reused unused font definition for text on joystick...
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added missing option for menu draw offset for (empty...
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2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
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2018-03-23
Holger Schemel
fixed (switched) fonts for constant and variable text...
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2018-03-23
Holger Schemel
added displaying fake version as 'fake' on the version...
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2018-03-23
Holger Schemel
added support for font definitions with different character...
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2018-03-23
Holger Schemel
corrected comment
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2018-03-23
Holger Schemel
fixed bug that could cause crash when artwork changes...
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2018-03-23
Holger Schemel
removed unused option to set first level of user level...
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2018-03-23
Holger Schemel
fixed bug with new user level sets (first level should...
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2018-03-23
Holger Schemel
fixed small bug with (unused) bad path in level info...
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2018-03-23
Holger Schemel
added loading newly created user level set after it...
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2018-03-23
Holger Schemel
added updating internal level directory tree when changing...
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2018-03-23
Holger Schemel
small change to tidy up level info files
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2018-03-23
Holger Schemel
fixed updating user level set fields (more generic...
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2018-03-23
Holger Schemel
added function to get existing or new user level set
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2018-03-23
Holger Schemel
added updating metadata for current level set and creating...
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2018-03-23
Holger Schemel
replaced duplicate code for updating user level set...
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2018-03-23
Holger Schemel
added functions for creating and updating user level...
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2018-03-23
Holger Schemel
added fields 'sort_priority' and 'readonly' when saving...
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2018-03-23
Holger Schemel
moved two functions to different position in source...
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2018-03-23
Holger Schemel
minor whitespace change
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2018-03-23
Holger Schemel
added support for text above selectboxes (but not using...
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2018-03-23
Holger Schemel
fixed bug with showing DC2 game elements when using...
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commitdiff
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2018-03-23
Holger Schemel
added source files for MM engine to Android Makefile
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2018-03-23
Holger Schemel
fixed line style drawing with empty space over MM style...
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2018-03-23
Holger Schemel
fixed drawing with brush using middle/right button...
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2018-03-23
Holger Schemel
fixed bug with grabbing brush in editor marking level...
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2018-03-23
Holger Schemel
fixed bug with changing selectboxes in editor not marking...
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2018-03-23
Holger Schemel
added configurable delay times for some MM style elements...
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2018-03-23
Holger Schemel
fixed drawing disabled fuse when redrawing level playfield...
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2018-03-23
Holger Schemel
fixed drawing enabled laser when redrawing level playfield...
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2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
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commitdiff
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2018-03-23
Holger Schemel
removed copying file/game version between native RND...
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2018-03-23
Holger Schemel
fixed bug with copying wrong score entry between RND...
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2018-03-23
Holger Schemel
changed counting down time with the same step size...
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2018-03-23
Holger Schemel
added check to only count down time/health if this...
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2018-03-23
Holger Schemel
added counting remaining health to score after solved...
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commitdiff
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2018-03-23
Holger Schemel
fixed exit not opening for levels without kettles/cells...
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commitdiff
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2018-03-23
Holger Schemel
minor whitespace change
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commitdiff
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2018-03-23
Holger Schemel
changed level time units from 4-second-intervals to...
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2018-03-23
Holger Schemel
fixed bug with time countdown not stopping at zero...
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2018-03-23
Holger Schemel
added initialization of static game engine variables...
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commitdiff
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2018-03-23
Holger Schemel
fixed bug when rotating beamer using new laser bitmap...
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2018-03-23
Holger Schemel
added laser bitmap for black laser beam or headless...
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2018-03-23
Holger Schemel
fixed bug with trying to display exit message screen...
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2018-03-23
Holger Schemel
fixed setting flag for initialized video for headless...
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2018-03-23
Holger Schemel
fixed default video depth not being initialized in...
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2018-03-23
Holger Schemel
removed code to create pre-calculated element mask...
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2018-03-23
Holger Schemel
replaced graphics based element masks with pre-calculated...
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commitdiff
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2018-03-23
Holger Schemel
fixed bug with laser still growing amoeba after it...
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commitdiff
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2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to deterministi...
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2018-03-23
Holger Schemel
fixed bug with laser still overloading after it was...
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2018-03-23
Holger Schemel
fixed bug with bomb not disabling laser beam when using...
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2018-03-23
Holger Schemel
removed unneeded delayed screen update when overloading...
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2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to deterministi...
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2018-03-23
Holger Schemel
fixed crash bug when playing MM style tapes in headless...
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2018-03-23
Holger Schemel
fixed bug with using last mouse actions when tape finished...
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2018-03-23
Holger Schemel
fixed nasty bug with mouse actions breaking non-mouse...
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2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
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2018-03-23
Holger Schemel
added using MM default action sound for unknown MM...
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2018-03-23
Holger Schemel
added definition for new action '.hitting' for MM style...
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