From 1dbe9331ebec1abfb9e2247d52562bfdfed02227 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 6 Dec 2004 03:18:56 +0100 Subject: [PATCH] rnd-20041206-1-src --- src/conftime.h | 2 +- src/game.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/conftime.h b/src/conftime.h index 5a2bfca5..58daaca4 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2004-11-30 02:34]" +#define COMPILE_DATE_STRING "[2004-12-06 03:08]" diff --git a/src/game.c b/src/game.c index f280dbac..902464c0 100644 --- a/src/game.c +++ b/src/game.c @@ -12458,7 +12458,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample) break; case SAMPLE_slurp: - PlayLevelSoundElementAction(x, y, element, ACTION_DYING); + PlayLevelSoundElementAction(x, y, element, ACTION_SLURPED_BY_SPRING); break; case SAMPLE_eater: @@ -12478,7 +12478,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample) break; case SAMPLE_squash: - PlayLevelSoundElementAction(x, y, element, ACTION_BREAKING); + PlayLevelSoundElementAction(x, y, element, ACTION_SMASHED_BY_ROCK); break; case SAMPLE_wonderfall: @@ -12534,7 +12534,7 @@ void PlayLevelSound_EM(int x, int y, int element_em, int sample) break; case SAMPLE_wheel: - PlaySoundStereo(SND_MAGIC_WALL_ACTIVE, SOUND_MIDDLE); + PlayLevelSound(x, y, SND_ROBOT_WHEEL_ACTIVE); break; case SAMPLE_boom: -- 2.34.1