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fixed bug with time countdown not stopping at zero (MM engine)
[rocksndiamonds.git]
/
src
/
game_mm
/
2018-03-23
Holger Schemel
fixed bug with time countdown not stopping at zero...
tree
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commitdiff
2018-03-23
Holger Schemel
added initialization of static game engine variables...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug when rotating beamer using new laser bitmap...
tree
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commitdiff
2018-03-23
Holger Schemel
added laser bitmap for black laser beam or headless...
tree
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commitdiff
2018-03-23
Holger Schemel
removed code to create pre-calculated element mask...
tree
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commitdiff
2018-03-23
Holger Schemel
replaced graphics based element masks with pre-calculat...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with laser still growing amoeba after it...
tree
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commitdiff
2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to determi...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with laser still overloading after it was...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with bomb not disabling laser beam when using...
tree
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commitdiff
2018-03-23
Holger Schemel
removed unneeded delayed screen update when overloading...
tree
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commitdiff
2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to determi...
tree
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commitdiff
2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed sound for charging level time (energy) for MM...
tree
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commitdiff
2018-03-23
Holger Schemel
improved handling mouse actions (for MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
parallelized initial charging of laser and cycling...
tree
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commitdiff
2018-03-23
Holger Schemel
enabled initial charging of laser energy (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
moved initial cycling of mirrors from 'after fading...
tree
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commitdiff
2018-03-23
Holger Schemel
added graphical panel values for time and health (mainl...
tree
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commitdiff
2018-03-23
Holger Schemel
renamed duplicate struct in MM engine
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with overwriting variables by same named...
tree
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commitdiff
2018-03-23
Holger Schemel
stopped scanning laser after game was lost (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
stopped rotating objects hit by laser after game was...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed comment
tree
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commitdiff
2018-03-23
Holger Schemel
whitespace changes
tree
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commitdiff
2018-03-23
Holger Schemel
fixed animation of opening exit door (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
replaced function to draw graphic animation (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
fixed copying level from native R'n'D to MM engine
tree
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commitdiff
2018-03-23
Holger Schemel
fixed decrementing counter for kettles (removed by...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed explosion graphics for Mirror Magic game engine
tree
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commitdiff
2018-03-23
Holger Schemel
fixed pacman graphics for Mirror Magic game engine
tree
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commitdiff
2018-03-23
Holger Schemel
code cleanup (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
fixed scanning laser using element masks for Mirror...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed fading in game screen before playing for Mirror...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed wall animations for Mirror Magic game engine
tree
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commitdiff
2018-03-23
Holger Schemel
added missing initialization of element properties...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with endless explosions (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
tree
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commitdiff
2018-03-23
Holger Schemel
added in-game mouse actions for Mirror Magic game engine
tree
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commitdiff
2018-03-23
Holger Schemel
fixed various graphics functions for Mirror Magic game...
tree
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commitdiff
2018-03-23
Holger Schemel
removed unused code
tree
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commitdiff
2018-03-23
Holger Schemel
added basic game engine integration for Mirror Magic...
tree
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commitdiff
2018-03-23
Holger Schemel
added special element definitions for Mirror Magic...
tree
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commitdiff
2018-03-23
Holger Schemel
added basic support for game engine snapshots for Mirro...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed loading playfield data for Mirror Magic level...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed macros for level file version handling for Mirror...
tree
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commitdiff
2018-03-23
Holger Schemel
added and adjusted source files for Mirror Magic game...
tree
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commitdiff