From: Holger Schemel Date: Fri, 17 Feb 2017 22:10:48 +0000 (+0100) Subject: fixed loading playfield data for Mirror Magic level files X-Git-Tag: 4.1.0.0~221 X-Git-Url: https://git.artsoft.org/?a=commitdiff_plain;h=0a82d94ecb53afceb830366ca8f0a5ff09997109;p=rocksndiamonds.git fixed loading playfield data for Mirror Magic level files --- diff --git a/src/game_mm/mm_files.c b/src/game_mm/mm_files.c index 277a2fb9..d31d8c81 100644 --- a/src/game_mm/mm_files.c +++ b/src/game_mm/mm_files.c @@ -92,7 +92,7 @@ void setLevelInfoToDefaults_MM() for(x=0; xfieldy; y++) for(x=0; xfieldx; x++) - Feld[x][y] = Ur[x][y] = + native_mm_level.field[x][y] = Feld[x][y] = Ur[x][y] = checkLevelElement(level->encoding_16bit_field ? getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : getFile8Bit(file));