fixed bug with CE replacing exploding player, causing half-dead player
authorHolger Schemel <info@artsoft.org>
Sun, 8 Oct 2023 21:33:54 +0000 (23:33 +0200)
committerHolger Schemel <info@artsoft.org>
Sun, 8 Oct 2023 21:39:47 +0000 (23:39 +0200)
This bug could happen when a player was just exploding (for whatever
reason) and an adjacent CE replaced the explosion's center element
with something else, leading to the player not being totally removed,
potentially causing some strange effects afterwards.

This change adds some cleanup required to prevent such cases.


No differences found