significant cleanup of envelope style request dialog handling
authorHolger Schemel <info@artsoft.org>
Thu, 30 Nov 2023 23:21:47 +0000 (00:21 +0100)
committerHolger Schemel <info@artsoft.org>
Thu, 30 Nov 2023 23:32:56 +0000 (00:32 +0100)
After this change, the request dialog is not drawn to the back buffer
of the screen anymore, but to a temporary bitmap buffer (with the
request buttons directly being updated there after button events),
which is now only drawn during the final composition of the screen.

Therefore, the back buffer is not touched anymore when handling the
request dialog, and also does not have to be restored afterwards.

src/tools.c

index eb039fdd0fe836f9273cec8a7a0e4cf94a90825c..accded22545e5bb8e1eba390403e551a2c87b4c4 100644 (file)
@@ -3142,8 +3142,9 @@ static void setRequestPosition(int *x, int *y, boolean add_border_size)
   setRequestPositionExt(x, y, request.width, request.height, add_border_size);
 }
 
   setRequestPositionExt(x, y, request.width, request.height, add_border_size);
 }
 
-static void DrawEnvelopeRequest(char *text)
+static void DrawEnvelopeRequest(char *text, unsigned int req_state)
 {
 {
+  DrawBuffer *drawto_last = drawto;
   char *text_final = text;
   char *text_door_style = NULL;
   int graphic = IMG_BACKGROUND_REQUEST;
   char *text_final = text;
   char *text_door_style = NULL;
   int graphic = IMG_BACKGROUND_REQUEST;
@@ -3168,7 +3169,7 @@ static void DrawEnvelopeRequest(char *text)
   int sx_offset = border_size;
   int sy_offset = border_size;
   int sx, sy;
   int sx_offset = border_size;
   int sy_offset = border_size;
   int sx, sy;
-  int i, x, y;
+  int x, y;
 
   if (request.centered)
     sx_offset = (request.width - text_width) / 2;
 
   if (request.centered)
     sx_offset = (request.width - text_width) / 2;
@@ -3202,7 +3203,10 @@ static void DrawEnvelopeRequest(char *text)
 
   setRequestPosition(&sx, &sy, FALSE);
 
 
   setRequestPosition(&sx, &sy, FALSE);
 
-  ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE);
+  // draw envelope request to temporary bitmap
+  drawto = bitmap_db_store_2;
+
+  ClearRectangle(drawto, sx, sy, width, height);
 
   for (y = 0; y < y_steps; y++)
     for (x = 0; x < x_steps; x++)
 
   for (y = 0; y < y_steps; y++)
     for (x = 0; x < x_steps; x++)
@@ -3219,30 +3223,29 @@ static void DrawEnvelopeRequest(char *text)
 
   ResetFontStatus();
 
 
   ResetFontStatus();
 
-  for (i = 0; i < NUM_TOOL_BUTTONS; i++)
-    RedrawGadget(tool_gadget[i]);
-
-  // store readily prepared envelope request for later use when animating
-  BlitBitmap(backbuffer, bitmap_db_store_2, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
-  // create masked surface for request bitmap, if needed
-  if (graphic_info[IMG_BACKGROUND_REQUEST].draw_masked)
+  if (req_state & REQ_ASK)
   {
   {
-    if (bitmap_db_store_2->surface_masked == NULL)
-    {
-      if ((bitmap_db_store_2->surface_masked =
-          SDLGetNativeSurface(bitmap_db_store_2->surface)) == NULL)
-       Fail("SDLGetNativeSurface() failed");
-    }
-
-    SDL_Surface *surface        = bitmap_db_store_2->surface;
-    SDL_Surface *surface_masked = bitmap_db_store_2->surface_masked;
-
-    SDLBlitSurface(surface, surface_masked, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-    SDL_SetColorKey(surface_masked, SET_TRANSPARENT_PIXEL,
-                   SDL_MapRGB(surface_masked->format, 0x00, 0x00, 0x00));
+    MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
+  }
+  else if (req_state & REQ_CONFIRM)
+  {
+    MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
+  }
+  else if (req_state & REQ_PLAYER)
+  {
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_1]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_2]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_3]);
+    MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_4]);
   }
 
   }
 
+  // restore pointer to drawing buffer
+  drawto = drawto_last;
+
   PrepareEnvelopeRequestToScreen(bitmap_db_store_2, sx, sy, width, height);
 
   if (text_door_style)
   PrepareEnvelopeRequestToScreen(bitmap_db_store_2, sx, sy, width, height);
 
   if (text_door_style)
@@ -3251,8 +3254,6 @@ static void DrawEnvelopeRequest(char *text)
 
 static void AnimateEnvelopeRequest(int anim_mode, int action)
 {
 
 static void AnimateEnvelopeRequest(int anim_mode, int action)
 {
-  int graphic = IMG_BACKGROUND_REQUEST;
-  boolean draw_masked = graphic_info[graphic].draw_masked;
   int delay_value_normal = request.step_delay;
   int delay_value_fast = delay_value_normal / 2;
   boolean ffwd_delay = (tape.playing && tape.fast_forward);
   int delay_value_normal = request.step_delay;
   int delay_value_fast = delay_value_normal / 2;
   boolean ffwd_delay = (tape.playing && tape.fast_forward);
@@ -3304,8 +3305,6 @@ static void AnimateEnvelopeRequest(int anim_mode, int action)
     setRequestPosition(&src_x, &src_y, FALSE);
     setRequestPositionExt(&dst_x, &dst_y, width, height, FALSE);
 
     setRequestPosition(&src_x, &src_y, FALSE);
     setRequestPositionExt(&dst_x, &dst_y, width, height, FALSE);
 
-    BlitBitmap(bitmap_db_store_1, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
     for (yy = 0; yy < 2; yy++)
     {
       for (xx = 0; xx < 2; xx++)
     for (yy = 0; yy < 2; yy++)
     {
       for (xx = 0; xx < 2; xx++)
@@ -3317,16 +3316,13 @@ static void AnimateEnvelopeRequest(int anim_mode, int action)
        int xx_size = (xx ? tile_size : xsize_size_left);
        int yy_size = (yy ? tile_size : ysize_size_top);
 
        int xx_size = (xx ? tile_size : xsize_size_left);
        int yy_size = (yy ? tile_size : ysize_size_top);
 
-       if (draw_masked)
-         BlitBitmapMasked(bitmap_db_store_2, backbuffer,
-                          src_xx, src_yy, xx_size, yy_size, dst_xx, dst_yy);
-       else
-         BlitBitmap(bitmap_db_store_2, backbuffer,
-                    src_xx, src_yy, xx_size, yy_size, dst_xx, dst_yy);
+       BlitBitmap(bitmap_db_store_2, bitmap_db_store_1,
+                  src_xx, src_yy, xx_size, yy_size, dst_xx, dst_yy);
       }
     }
 
       }
     }
 
-    PrepareEnvelopeRequestToScreen(backbuffer, dst_x, dst_y, width, height);
+    PrepareEnvelopeRequestToScreen(bitmap_db_store_1, dst_x, dst_y,
+                                  width, height);
 
     redraw_mask |= REDRAW_FIELD;
 
 
     redraw_mask |= REDRAW_FIELD;
 
@@ -3349,44 +3345,12 @@ static void ShowEnvelopeRequest(char *text, unsigned int req_state, int action)
   int main_anim_mode = (anim_mode == ANIM_NONE ? ANIM_VERTICAL|ANIM_HORIZONTAL:
                        anim_mode == ANIM_DEFAULT ? ANIM_VERTICAL : anim_mode);
 
   int main_anim_mode = (anim_mode == ANIM_NONE ? ANIM_VERTICAL|ANIM_HORIZONTAL:
                        anim_mode == ANIM_DEFAULT ? ANIM_VERTICAL : anim_mode);
 
-  if (game_status == GAME_MODE_PLAYING)
-    BlitScreenToBitmap(backbuffer);
-
-  SetDrawtoField(DRAW_TO_BACKBUFFER);
-
-  // SetDrawBackgroundMask(REDRAW_NONE);
-
-  if (action == ACTION_OPENING)
-  {
-    BlitBitmap(backbuffer, bitmap_db_store_1, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
-    if (req_state & REQ_ASK)
-    {
-      MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_NO]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_YES]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_NO]);
-    }
-    else if (req_state & REQ_CONFIRM)
-    {
-      MapGadget(tool_gadget[TOOL_CTRL_ID_CONFIRM]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_TOUCH_CONFIRM]);
-    }
-    else if (req_state & REQ_PLAYER)
-    {
-      MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_1]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_2]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_3]);
-      MapGadget(tool_gadget[TOOL_CTRL_ID_PLAYER_4]);
-    }
-
-    DrawEnvelopeRequest(text);
-  }
-
   game.envelope_active = TRUE; // needed for RedrawPlayfield() events
 
   if (action == ACTION_OPENING)
   {
   game.envelope_active = TRUE; // needed for RedrawPlayfield() events
 
   if (action == ACTION_OPENING)
   {
+    DrawEnvelopeRequest(text, req_state);
+
     PlayMenuSoundStereo(sound_opening, SOUND_MIDDLE);
 
     if (anim_mode == ANIM_DEFAULT)
     PlayMenuSoundStereo(sound_opening, SOUND_MIDDLE);
 
     if (anim_mode == ANIM_DEFAULT)
@@ -3406,20 +3370,6 @@ static void ShowEnvelopeRequest(char *text, unsigned int req_state, int action)
   }
 
   game.envelope_active = FALSE;
   }
 
   game.envelope_active = FALSE;
-
-  if (action == ACTION_CLOSING)
-    BlitBitmap(bitmap_db_store_1, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
-  // SetDrawBackgroundMask(last_draw_background_mask);
-
-  redraw_mask |= REDRAW_FIELD;
-
-  BackToFront();
-
-  if (action == ACTION_CLOSING &&
-      game_status == GAME_MODE_PLAYING &&
-      level.game_engine_type == GAME_ENGINE_TYPE_RND)
-    SetDrawtoField(DRAW_TO_FIELDBUFFER);
 }
 
 static void DrawPreviewElement(int dst_x, int dst_y, int element, int tilesize)
 }
 
 static void DrawPreviewElement(int dst_x, int dst_y, int element, int tilesize)
@@ -4566,8 +4516,6 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
 
   while (result < 0)
   {
 
   while (result < 0)
   {
-    boolean event_handled = FALSE;
-
     if (game_just_ended)
     {
       SetDrawtoField(draw_buffer_game);
     if (game_just_ended)
     {
       SetDrawtoField(draw_buffer_game);
@@ -4575,15 +4523,6 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
       HandleGameActions();
 
       SetDrawtoField(DRAW_TO_BACKBUFFER);
       HandleGameActions();
 
       SetDrawtoField(DRAW_TO_BACKBUFFER);
-
-      if (global.use_envelope_request)
-      {
-       // copy current state of request area to middle of playfield area
-       if (graphic_info[IMG_BACKGROUND_REQUEST].draw_masked)
-         BlitBitmapMasked(bitmap_db_store_2, drawto, sx, sy, width, height, sx, sy);
-       else
-         BlitBitmap(bitmap_db_store_2, drawto, sx, sy, width, height, sx, sy);
-      }
     }
 
     if (PendingEvent())
     }
 
     if (PendingEvent())
@@ -4592,14 +4531,13 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
 
       while (NextValidEvent(&event))
       {
 
       while (NextValidEvent(&event))
       {
-       event_handled = TRUE;
-
        switch (event.type)
        {
          case EVENT_BUTTONPRESS:
          case EVENT_BUTTONRELEASE:
          case EVENT_MOTIONNOTIFY:
          {
        switch (event.type)
        {
          case EVENT_BUTTONPRESS:
          case EVENT_BUTTONRELEASE:
          case EVENT_MOTIONNOTIFY:
          {
+           DrawBuffer *drawto_last = drawto;
            int mx, my;
 
            if (event.type == EVENT_MOTIONNOTIFY)
            int mx, my;
 
            if (event.type == EVENT_MOTIONNOTIFY)
@@ -4622,9 +4560,23 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
                button_status = MB_RELEASED;
            }
 
                button_status = MB_RELEASED;
            }
 
+           if (global.use_envelope_request)
+           {
+             // draw changed button states to temporary bitmap
+             drawto = bitmap_db_store_2;
+           }
+
            // this sets 'request_gadget_id'
            HandleGadgets(mx, my, button_status);
 
            // this sets 'request_gadget_id'
            HandleGadgets(mx, my, button_status);
 
+           if (global.use_envelope_request)
+           {
+             PrepareEnvelopeRequestToScreen(drawto, sx, sy, width, height);
+
+             // restore pointer to drawing buffer
+             drawto = drawto_last;
+           }
+
            switch (request_gadget_id)
            {
              case TOOL_CTRL_ID_YES:
            switch (request_gadget_id)
            {
              case TOOL_CTRL_ID_YES:
@@ -4848,20 +4800,6 @@ static int RequestHandleEvents(unsigned int req_state, int draw_buffer_game)
       }
     }
 
       }
     }
 
-    if (event_handled)
-    {
-      if (game_just_ended)
-      {
-       if (global.use_envelope_request)
-       {
-         // copy back current state of pressed buttons inside request area
-         BlitBitmap(drawto, bitmap_db_store_2, sx, sy, width, height, sx, sy);
-       }
-      }
-
-      PrepareEnvelopeRequestToScreen(drawto, sx, sy, width, height);
-    }
-
     BackToFront();
   }
 
     BackToFront();
   }