X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=e16b4eae3d705ca90e4ac847adfd8cf374bfad9c;hb=949580a3bafe5c8abd1fac99202411b65900b883;hp=6e8e9a22fdf9beeaba4b423ac60338817d7dcc7f;hpb=56356dc9e2d4a856879a3c91aa7212d0a80afdfd;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 6e8e9a22..e16b4eae 100644 --- a/src/tools.h +++ b/src/tools.h @@ -18,7 +18,6 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_DIRECT 0 #define DRAW_BUFFERED 1 #define DRAW_BACKBUFFER 2 @@ -85,7 +84,7 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); -void ClearWindow(); +void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); void SetDoorBackgroundImageIfDefined(int); @@ -175,6 +174,10 @@ int map_direction_EM_to_RND(int); void map_android_clone_elements_RND_to_EM(struct LevelInfo *); void map_android_clone_elements_EM_to_RND(struct LevelInfo *); +int map_element_RND_to_SP(int); +int map_element_SP_to_RND(int); +int map_action_SP_to_RND(int); + int get_next_element(int); int el_act_dir2img(int, int, int); int el_act2img(int, int);