X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=703a52233030700d19aea9af5454c1d27578c4dc;hb=d0409bd76aa84a8745ec2ea6d8a5480c8bea0bcd;hp=b7e7de9be8f2465ca8e1b377440a8a06125d8a8e;hpb=38b4bf3fec7d93aa252f57270246b3e4ff41cf8d;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index b7e7de9b..703a5223 100644 --- a/src/tools.h +++ b/src/tools.h @@ -76,12 +76,14 @@ void DrawMaskedBorder_DOOR_2(); void DrawMaskedBorder_DOOR_3(); void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); +void DrawMaskedBorderToTarget(int); void SetDrawtoField(int); void RedrawPlayfield(); void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); +void BackToFront_WithFrameDelay(unsigned int); void FadeIn(int); void FadeOut(int); @@ -95,7 +97,7 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); -Bitmap *getGlobalBorderBitmapFromGameStatus(); +Bitmap *getGlobalBorderBitmapFromStatus(int); void ClearField(); void SetWindowBackgroundImageIfDefined(int); @@ -119,9 +121,6 @@ void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY], void SetRandomAnimationValue(int, int); int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); - void DrawFixedGraphicAnimation(int, int, int); void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); @@ -139,7 +138,6 @@ void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getFixedGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); @@ -252,6 +250,11 @@ void PlayMenuMusic(); void PlaySoundActivating(); void PlaySoundSelecting(); +void SetAnimStatus(int); +void SetGameStatus(int); +void SetFontStatus(int); +void ResetFontStatus(); + void ToggleFullscreenOrChangeWindowScalingIfNeeded(); void ChangeViewportPropertiesIfNeeded();