X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=0fd7aa7e0eb0a71579d05b990b0bfff6b0f7258e;hb=5cdf02eb2a6d9627f7461ab9d386698cb7596096;hp=795e4c257fcc0c2ecf381ca03f1d975b6433e9c7;hpb=1e2fa0f4dad96d33535e3dd3d85fbf9219c0d1bc;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 795e4c25..0fd7aa7e 100644 --- a/src/tools.h +++ b/src/tools.h @@ -18,7 +18,6 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_DIRECT 0 #define DRAW_BUFFERED 1 #define DRAW_BACKBUFFER 2 @@ -72,22 +71,20 @@ void DrawMaskedBorder(int); void SetDrawtoField(int); void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); -void FadeToFront(); void FadeIn(int); void FadeOut(int); -void FadeCross(int); -void FadeCrossSaveBackbuffer(); void FadeSetEnterMenu(); void FadeSetLeaveMenu(); void FadeSetEnterScreen(); +void FadeSetNextScreen(); void FadeSetLeaveScreen(); void FadeSetFromType(int); void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); -void ClearWindow(); +void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); void SetDoorBackgroundImageIfDefined(int); @@ -117,7 +114,7 @@ void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -void getSizedGraphicSource(int, Bitmap **, int *, int *, int); +void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); @@ -126,8 +123,8 @@ void DrawGraphicExt(DrawBuffer *, int, int, int, int); void DrawGraphicThruMask(int, int, int, int); void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); -void DrawSizedGraphic(int, int, int, int); -void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int); +void DrawSizedGraphic(int, int, int, int, int); +void DrawSizedGraphicExt(DrawBuffer *, int, int, int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); @@ -138,9 +135,9 @@ void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void DrawLevelFieldCrumbledSand(int, int); -void DrawLevelFieldCrumbledSandDigging(int, int, int, int); -void DrawLevelFieldCrumbledSandNeighbours(int, int); +void DrawLevelFieldCrumbled(int, int); +void DrawLevelFieldCrumbledDigging(int, int, int, int); +void DrawLevelFieldCrumbledNeighbours(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); void DrawScreenField(int, int); @@ -177,6 +174,10 @@ int map_direction_EM_to_RND(int); void map_android_clone_elements_RND_to_EM(struct LevelInfo *); void map_android_clone_elements_EM_to_RND(struct LevelInfo *); +int map_element_RND_to_SP(int); +int map_element_SP_to_RND(int); +int map_action_SP_to_RND(int); + int get_next_element(int); int el_act_dir2img(int, int, int); int el_act2img(int, int); @@ -195,7 +196,9 @@ int getBeltDirNrFromBeltElement(int); int getBeltDirNrFromBeltSwitchElement(int); int getBeltDirFromBeltElement(int); int getBeltDirFromBeltSwitchElement(int); +int getBeltElementFromBeltNrAndBeltDirNr(int, int); int getBeltElementFromBeltNrAndBeltDir(int, int); +int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int); int getBeltSwitchElementFromBeltNrAndBeltDir(int, int); unsigned int InitRND(long); @@ -212,5 +215,6 @@ void PlaySoundActivating(); void PlaySoundSelecting(); void ToggleFullscreenIfNeeded(); +void ChangeViewportPropertiesIfNeeded(); #endif /* TOOLS_H */