X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.h;h=041a2d1d0a510d995a16544d2ed9abb503ea6bc7;hb=a56f43284d320b60cbeb1ebd097ec6d21d4f4ff1;hp=9ebaed30515982bf2c139c78105888ab08afb56c;hpb=d593293724c160fbccd186edd30dd7287d7f0311;p=rocksndiamonds.git diff --git a/src/tools.h b/src/tools.h index 9ebaed30..041a2d1d 100644 --- a/src/tools.h +++ b/src/tools.h @@ -76,9 +76,11 @@ void DrawMaskedBorder_DOOR_2(); void DrawMaskedBorder_DOOR_3(); void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); +void DrawMaskedBorderToTarget(int); void SetDrawtoField(int); void RedrawPlayfield(); +void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); @@ -94,6 +96,8 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); +Bitmap *getGlobalBorderBitmapFromStatus(int); + void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); @@ -105,6 +109,8 @@ void SetPanelBackground(); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); +boolean CheckIfGlobalBorderHasChanged(); +void RedrawGlobalBorder(); void MarkTileDirty(int, int); void SetBorderElement(); @@ -114,9 +120,6 @@ void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY], void SetRandomAnimationValue(int, int); int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); - void DrawFixedGraphicAnimation(int, int, int); void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); @@ -134,7 +137,6 @@ void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getFixedGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); @@ -247,6 +249,8 @@ void PlayMenuMusic(); void PlaySoundActivating(); void PlaySoundSelecting(); +void SetGameStatus(int); + void ToggleFullscreenOrChangeWindowScalingIfNeeded(); void ChangeViewportPropertiesIfNeeded();