X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=4a97ee8ede78654d89c1978f2cea293521c4f806;hb=6435b79b71c4033de78ab3e611ee63f6a2147874;hp=7a4f101441a034297fd0ea207fbe1fdeda18fb70;hpb=3fb68b18f28034e492534fb3b5579fd1da888292;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index 7a4f1014..4a97ee8e 100644 --- a/src/tools.c +++ b/src/tools.c @@ -562,6 +562,7 @@ void DrawPlayer(struct PlayerInfo *player) current_action = (player->Pushing ? ACTION_PUSHING : player->is_digging ? ACTION_DIGGING : + player->is_collecting ? ACTION_COLLECTING : player->is_moving ? ACTION_MOVING : player->snapped ? ACTION_SNAPPING : ACTION_DEFAULT); @@ -2086,8 +2087,8 @@ unsigned int MoveDoor(unsigned int door_state) stepsize = 20; door_delay_value = 0; - StopSound(SND_MENU_DOOR_OPENING); - StopSound(SND_MENU_DOOR_CLOSING); + StopSound(SND_DOOR_OPENING); + StopSound(SND_DOOR_CLOSING); } if (global.autoplay_leveldir) @@ -2102,9 +2103,9 @@ unsigned int MoveDoor(unsigned int door_state) { /* opening door sound has priority over simultaneously closing door */ if (door_state & (DOOR_OPEN_1 | DOOR_OPEN_2)) - PlaySoundStereo(SND_MENU_DOOR_OPENING, SOUND_MAX_RIGHT); + PlaySoundStereo(SND_DOOR_OPENING, SOUND_MIDDLE); else if (door_state & (DOOR_CLOSE_1 | DOOR_CLOSE_2)) - PlaySoundStereo(SND_MENU_DOOR_CLOSING, SOUND_MAX_RIGHT); + PlaySoundStereo(SND_DOOR_CLOSING, SOUND_MIDDLE); } start = ((door_state & DOOR_NO_DELAY) ? DXSIZE : 0); @@ -2202,8 +2203,8 @@ unsigned int MoveDoor(unsigned int door_state) if (setup.quick_doors) { - StopSound(SND_MENU_DOOR_OPENING); - StopSound(SND_MENU_DOOR_CLOSING); + StopSound(SND_DOOR_OPENING); + StopSound(SND_DOOR_CLOSING); } if (door_state & DOOR_ACTION_1)