X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ftools.c;h=15841b17a993c0c85060d5d0ab64fd5203bb3801;hb=ec36fe263402351ac67b70400f11096a044365fe;hp=bd1ded0c740635fdf3400c55eb272d7c32c3418b;hpb=a268c893d49b178fdcc80956484b567952868fd4;p=rocksndiamonds.git diff --git a/src/tools.c b/src/tools.c index bd1ded0c..15841b17 100644 --- a/src/tools.c +++ b/src/tools.c @@ -123,7 +123,12 @@ void SetDrawtoField(int mode) void RedrawPlayfield(boolean force_redraw, int x, int y, int width, int height) { - if (game_status == GAME_MODE_PLAYING && !game.envelope_active) + if (game_status == GAME_MODE_PLAYING && + level.game_engine_type == GAME_ENGINE_TYPE_EM) + { + BlitScreenToBitmap_EM(backbuffer); + } + else if (game_status == GAME_MODE_PLAYING && !game.envelope_active) { if (force_redraw) { @@ -2219,6 +2224,12 @@ boolean Request(char *text, unsigned int req_state) } } +#if 1 + if (game_status == GAME_MODE_PLAYING && + level.game_engine_type == GAME_ENGINE_TYPE_EM) + BlitScreenToBitmap_EM(backbuffer); +#endif + #if 1 /* disable deactivated drawing when quick-loading level tape recording */ if (tape.playing && tape.deactivate_display) @@ -4035,7 +4046,7 @@ em_object_mapping_list[] = EL_AMOEBA_DRY, ACTION_OTHER, -1 }, { - Xamoeba_5, FALSE, FALSE, + Xamoeba_5, TRUE, FALSE, EL_AMOEBA_WET, ACTION_OTHER, -1 }, { @@ -5590,8 +5601,17 @@ int el2preimg(int element) int getGameFrameDelay_EM(int native_em_game_frame_delay) { - return (GameFrameDelay == GAME_FRAME_DELAY ? native_em_game_frame_delay : - GameFrameDelay); + int game_frame_delay_value; + + game_frame_delay_value = + (tape.playing && tape.fast_forward ? FfwdFrameDelay : + GameFrameDelay == GAME_FRAME_DELAY ? native_em_game_frame_delay : + GameFrameDelay); + + if (tape.playing && tape.warp_forward && !tape.pausing) + game_frame_delay_value = 0; + + return game_frame_delay_value; } unsigned int InitRND(long seed) @@ -5689,7 +5709,6 @@ void InitGraphicInfo_EM(void) int effective_element = (j > 5 && i == Yacid_splash_eB ? EL_EMPTY : j > 5 && i == Yacid_splash_wB ? EL_EMPTY : j < 7 ? element : - i == Ynut_sB ? element : i == Xdrip_stretch ? element : i == Xdrip_stretchB ? element : i == Ydrip_s1 ? element : @@ -5714,11 +5733,12 @@ void InitGraphicInfo_EM(void) i == Yspring_kill_w ? EL_SPRING : i == Yemerald_stone ? EL_EMERALD : i == Ydiamond_stone ? EL_ROCK : + i == Xsand_stonein_4 ? EL_EMPTY : + i == Xsand_stoneout_2 ? EL_ROCK : is_backside ? EL_EMPTY : action_removing ? EL_EMPTY : element); int effective_action = (j < 7 ? action : - i == Ynut_sB ? action : i == Xdrip_stretch ? action : i == Xdrip_stretchB ? action : i == Ydrip_s1 ? action : @@ -5811,22 +5831,22 @@ void InitGraphicInfo_EM(void) i == Xsand_stonein_2 ? j + 9 : i == Xsand_stonein_3 ? j + 17 : i == Xsand_stonein_4 ? j + 25 : - i == Xsand_stoneout_1 && j == 0 ? 1 : - i == Xsand_stoneout_1 && j == 1 ? 1 : - i == Xsand_stoneout_1 && j == 2 ? 2 : - i == Xsand_stoneout_1 && j == 3 ? 4 : - i == Xsand_stoneout_1 && j == 4 ? 4 : - i == Xsand_stoneout_1 && j == 5 ? 6 : - i == Xsand_stoneout_1 && j == 6 ? 8 : - i == Xsand_stoneout_1 && j == 7 ? 8 : - i == Xsand_stoneout_2 && j == 0 ? 10 : - i == Xsand_stoneout_2 && j == 1 ? 12 : - i == Xsand_stoneout_2 && j == 2 ? 14 : - i == Xsand_stoneout_2 && j == 3 ? 16 : - i == Xsand_stoneout_2 && j == 4 ? 18 : - i == Xsand_stoneout_2 && j == 5 ? 22 : - i == Xsand_stoneout_2 && j == 6 ? 26 : - i == Xsand_stoneout_2 && j == 7 ? 30 : + i == Xsand_stoneout_1 && j == 0 ? 0 : + i == Xsand_stoneout_1 && j == 1 ? 0 : + i == Xsand_stoneout_1 && j == 2 ? 1 : + i == Xsand_stoneout_1 && j == 3 ? 2 : + i == Xsand_stoneout_1 && j == 4 ? 2 : + i == Xsand_stoneout_1 && j == 5 ? 3 : + i == Xsand_stoneout_1 && j == 6 ? 4 : + i == Xsand_stoneout_1 && j == 7 ? 4 : + i == Xsand_stoneout_2 && j == 0 ? 5 : + i == Xsand_stoneout_2 && j == 1 ? 6 : + i == Xsand_stoneout_2 && j == 2 ? 7 : + i == Xsand_stoneout_2 && j == 3 ? 8 : + i == Xsand_stoneout_2 && j == 4 ? 9 : + i == Xsand_stoneout_2 && j == 5 ? 11 : + i == Xsand_stoneout_2 && j == 6 ? 13 : + i == Xsand_stoneout_2 && j == 7 ? 15 : i == Xboom_bug && j == 1 ? 2 : i == Xboom_bug && j == 2 ? 2 : i == Xboom_bug && j == 3 ? 4 : @@ -5933,7 +5953,7 @@ void InitGraphicInfo_EM(void) int cx = ABS(dx) * TILEX / 8; int cy = ABS(dy) * TILEY / 8; - if (is_backside) /* tile where movement starts */ + if (is_backside) /* tile where movement starts */ { if (dx < 0 || dy < 0) { @@ -5969,8 +5989,12 @@ void InitGraphicInfo_EM(void) #endif /* create unique graphic identifier to decide if tile must be redrawn */ + /* bit 31 - 16 (16 bit): EM style element + bit 15 - 12 ( 4 bit): EM style frame + bit 11 - 6 ( 6 bit): graphic width + bit 5 - 0 ( 6 bit): graphic height */ g_em->unique_identifier = - (i << 16) | (frame << 8) | g_em->width | g_em->height; + (i << 16) | (j << 12) | (g_em->width << 6) | g_em->height; #if DEBUG_EM_GFX if (g_em->bitmap != debug_bitmap || @@ -5991,9 +6015,9 @@ void InitGraphicInfo_EM(void) last_i = i; } - printf("::: EMC GFX ERROR for element %d -> %d ('%s') [%d, %d]", + printf("::: EMC GFX ERROR for element %d -> %d ('%s', '%s', %d)", i, element, element_info[element].token_name, - effective_action, direction); + element_action_info[effective_action].suffix, direction); if (element != effective_element) printf(" [%d ('%s')]",