X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=a1ef1ce3e3082f985718af82c50653986e925242;hb=0868de4751d9e3d4b2f3185c52edb5569217d39a;hp=51a30367e49f618bb741edd3413f628119e1bbe0;hpb=04cfb5daeff6cbceef152fc01ad5852407c0c918;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 51a30367..a1ef1ce3 100644 --- a/src/screens.c +++ b/src/screens.c @@ -959,6 +959,7 @@ void DrawTitleScreenMessage(int nr, boolean initial) { char *filename = getLevelSetTitleMessageFilename(nr, initial); struct TitleMessageInfo *tmi = getTitleMessageInfo(nr, initial); +#if 0 int font_nr = FONT_TEXT_1; int font_width; int font_height; @@ -968,27 +969,48 @@ void DrawTitleScreenMessage(int nr, boolean initial) int sy = pad_y; int max_chars_per_line; int max_lines_per_screen; +#endif int last_game_status = game_status; /* save current game status */ if (filename == NULL) return; + /* force MESSAGE font on title message screen */ + game_status = GAME_MODE_MESSAGE; + + /* if chars set to "-1", automatically determine by text and font width */ + if (tmi->chars == -1) + tmi->chars = tmi->width / getFontWidth(tmi->font); + else + tmi->width = tmi->chars * getFontWidth(tmi->font); + + /* if lines set to "-1", automatically determine by text and font height */ + if (tmi->lines == -1) + tmi->lines = tmi->height / getFontHeight(tmi->font); + else + tmi->height = tmi->lines * getFontHeight(tmi->font); + SetDrawBackgroundMask(REDRAW_ALL); SetWindowBackgroundImage(IMG_BACKGROUND_MESSAGE); ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); - /* force MESSAGE font on title message screen */ - game_status = GAME_MODE_MESSAGE; - +#if 0 font_width = getFontWidth(font_nr); font_height = getFontHeight(font_nr); max_chars_per_line = (WIN_XSIZE - 2 * pad_x) / font_width; max_lines_per_screen = (WIN_YSIZE - pad_y) / font_height - 1; +#endif +#if 1 + DrawTextFile(ALIGNED_TEXT_XPOS(tmi), ALIGNED_TEXT_YPOS(tmi), + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, + tmi->autowrap, tmi->centered, tmi->skip_comments); +#else DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, max_lines_per_screen, -1, tmi->autowrap, tmi->centered, tmi->skip_comments); +#endif game_status = last_game_status; /* restore current game status */ } @@ -3096,65 +3118,19 @@ void HandleInfoScreen_Version(int button) void DrawInfoScreen_LevelSet() { struct TitleMessageInfo *tmi = &readme; - int ystart1 = mSY - SY + 100; - int ystart2 = mSY - SY + 150; - int ybottom = mSY - SY + SYSIZE - 20; char *filename = getLevelSetInfoFilename(); -#if 1 -#if 1 - int font_nr = tmi->font; -#else - int font_nr = FONT_INFO_LEVELSET; -#endif -#else - int font_nr = FONT_LEVEL_NUMBER; -#endif -#if 0 - int font_width = getFontWidth(font_nr); - int font_height = getFontHeight(font_nr); -#endif -#if 1 -#if 0 - int sx = mSX + ALIGNED_TEXT_XPOS(tmi); - int sy = mSY + ALIGNED_TEXT_YPOS(tmi); -#endif -#if 0 - int width = tmi->width; - int height = tmi->height; -#endif -#else - int pad_x = 32; - int pad_y = 150; - int sx = mSX + pad_x; - int sy = mSY + pad_y; - int width = SXSIZE - 2 * pad_x; - int height = SYSIZE - pad_y; -#endif -#if 1 -#if 0 - int max_chars = tmi->chars; - int max_lines = tmi->lines; -#endif -#else - int max_chars_per_line = width / font_width; -#if 1 - int max_lines_per_screen = height / font_height; -#else - int max_lines_per_screen = height / font_height - 1; /* minus footer line */ -#endif -#endif /* if chars set to "-1", automatically determine by text and font width */ if (tmi->chars == -1) - tmi->chars = tmi->width / getFontWidth(font_nr); + tmi->chars = tmi->width / getFontWidth(tmi->font); else - tmi->width = tmi->chars * getFontWidth(font_nr); + tmi->width = tmi->chars * getFontWidth(tmi->font); /* if lines set to "-1", automatically determine by text and font height */ if (tmi->lines == -1) - tmi->lines = tmi->height / getFontHeight(font_nr); + tmi->lines = tmi->height / getFontHeight(tmi->font); else - tmi->height = tmi->lines * getFontHeight(font_nr); + tmi->height = tmi->lines * getFontHeight(tmi->font); SetMainBackgroundImageIfDefined(IMG_BACKGROUND_INFO_LEVELSET); @@ -3163,18 +3139,18 @@ void DrawInfoScreen_LevelSet() ClearWindow(); DrawHeadline(); - DrawTextSCentered(ystart1, FONT_TEXT_1, "Level Set Information:"); - - DrawTextSCentered(ybottom, FONT_TEXT_4, - "Press any key or button for info menu"); + DrawTextCentered(mSY + 100, FONT_TEXT_1, "Level Set Information:"); if (filename != NULL) DrawTextFile(mSX + ALIGNED_TEXT_XPOS(tmi), mSY + ALIGNED_TEXT_YPOS(tmi), - filename, font_nr, tmi->chars, -1, tmi->lines, -1, + filename, tmi->font, tmi->chars, -1, tmi->lines, -1, tmi->autowrap, tmi->centered, tmi->skip_comments); else - DrawTextSCentered(ystart2, FONT_TEXT_2, - "No information for this level set."); + DrawTextCentered(mSY + ALIGNED_TEXT_YPOS(tmi), FONT_TEXT_2, + "No information for this level set."); + + DrawTextCentered(mSY + SYSIZE - 20, FONT_TEXT_4, + "Press any key or button for info menu"); FadeIn(REDRAW_FIELD); }