X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fscreens.c;h=7f694d98cede87b8a6dd47ce02fd04a8418466d3;hb=68a192ca5b9f81833abb24501e22a590678f68b9;hp=6543e1688174a3926e792a91652c81cd859c9d52;hpb=8bee1f8bc2232bd6775c402f9f630e92d901593f;p=rocksndiamonds.git diff --git a/src/screens.c b/src/screens.c index 6543e168..7f694d98 100644 --- a/src/screens.c +++ b/src/screens.c @@ -1418,7 +1418,7 @@ void DrawMainMenuExt(int fade_mask, boolean do_fading) InitializeMainControls(); DrawCursorAndText_Main(-1, FALSE); - DrawPreviewLevel(TRUE); + DrawPreviewLevelInitial(); HandleMainMenu(0, 0, 0, 0, MB_MENU_INITIALIZE); @@ -1757,13 +1757,13 @@ void HandleMainMenu_SelectLevel(int step, int direction) mci->pos_text->font); LoadLevel(level_nr); - DrawPreviewLevel(TRUE); + DrawPreviewLevelInitial(); TapeErase(); LoadTape(level_nr); DrawCompleteVideoDisplay(); - /* needed because DrawPreviewLevel() takes some time */ + /* needed because DrawPreviewLevelInitial() takes some time */ BackToFront(); SyncDisplay(); } @@ -1926,11 +1926,13 @@ void HandleMainMenu(int mx, int my, int dx, int dy, int button) } } +#if 0 if (game_status == GAME_MODE_MAIN) { - DrawPreviewLevel(FALSE); + DrawPreviewLevelAnimation(); DoAnimation(); } +#endif } @@ -3303,7 +3305,9 @@ void HandleInfoScreen(int mx, int my, int dx, int dy, int button) else HandleInfoScreen_Main(mx, my, dx, dy, button); +#if 0 DoAnimation(); +#endif } @@ -3849,7 +3853,9 @@ void HandleChooseLevelSet(int mx, int my, int dx, int dy, int button) { HandleChooseTree(mx, my, dx, dy, button, &leveldir_current); +#if 0 DoAnimation(); +#endif } void DrawChooseLevelNr() @@ -3920,7 +3926,9 @@ void HandleChooseLevelNr(int mx, int my, int dx, int dy, int button) HandleChooseTree(mx, my, dx, dy, button, &leveldir_current); #endif +#if 0 DoAnimation(); +#endif } void DrawHallOfFame(int highlight_position) @@ -4066,7 +4074,9 @@ void HandleHallOfFame(int mx, int my, int dx, int dy, int button) if (game_status == GAME_MODE_SCORES) PlayMenuSoundIfLoop(); +#if 0 DoAnimation(); +#endif } @@ -6182,7 +6192,9 @@ void HandleSetupScreen(int mx, int my, int dx, int dy, int button) else HandleSetupScreen_Generic(mx, my, dx, dy, button); +#if 0 DoAnimation(); +#endif } void HandleGameActions()