X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=7b345be7156185460f9c2bfbb32db5d3b8708189;hb=7fbc29937c69f42e609080ddd29595e01750ec4c;hp=38a5bcbf7900b82cc6f01578cf648f97b84a6b05;hpb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index 38a5bcbf..7b345be7 100644 --- a/src/main.h +++ b/src/main.h @@ -30,6 +30,7 @@ #include "conf_snd.h" /* include auto-generated data structure definitions */ #include "conf_mus.h" /* include auto-generated data structure definitions */ + #define IMG_UNDEFINED (-1) #define IMG_EMPTY IMG_EMPTY_SPACE #define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE @@ -1517,7 +1518,9 @@ #define EL_QUICKSAND_FAST_EMPTY 861 #define EL_QUICKSAND_FAST_FULL 862 -#define NUM_FILE_ELEMENTS 863 +#define EL_FROM_LEVEL_TEMPLATE 863 + +#define NUM_FILE_ELEMENTS 864 /* "real" (and therefore drawable) runtime elements */ @@ -2293,6 +2296,7 @@ struct LevelInfo /* level stored in native format for the alternative native game engines */ struct LevelInfo_EM *native_em_level; + struct LevelInfo_SP *native_sp_level; int file_version; /* file format version the level is stored with */ int game_version; /* game release version the level was created with */