X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fmain.h;h=56ecbd16a67dbeabac69dadc4ffd331e1411cd83;hb=d442dd6ca65b694c37fbd3c93505644fe8478263;hp=e826e6d8589ae37908b45e41186660cc020a05fa;hpb=a312d80612bb9a448cdc1abbde690b296fa92b17;p=rocksndiamonds.git diff --git a/src/main.h b/src/main.h index e826e6d8..56ecbd16 100644 --- a/src/main.h +++ b/src/main.h @@ -33,7 +33,8 @@ #define IMG_UNDEFINED (-1) #define IMG_EMPTY IMG_EMPTY_SPACE -#define IMG_SP_EMPTY IMG_SP_EMPTY_SPACE +#define IMG_SP_EMPTY IMG_EMPTY_SPACE +#define IMG_SP_EMPTY_SPACE IMG_EMPTY_SPACE #define IMG_EXPLOSION IMG_DEFAULT_EXPLODING #define IMG_CHAR_START IMG_CHAR_SPACE #define IMG_STEEL_CHAR_START IMG_STEEL_CHAR_SPACE @@ -1518,7 +1519,9 @@ #define EL_QUICKSAND_FAST_EMPTY 861 #define EL_QUICKSAND_FAST_FULL 862 -#define NUM_FILE_ELEMENTS 863 +#define EL_FROM_LEVEL_TEMPLATE 863 + +#define NUM_FILE_ELEMENTS 864 /* "real" (and therefore drawable) runtime elements */ @@ -1845,12 +1848,14 @@ #define GFX_SPECIAL_ARG_SETUP_SOUND 4 #define GFX_SPECIAL_ARG_SETUP_ARTWORK 5 #define GFX_SPECIAL_ARG_SETUP_INPUT 6 -#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 7 -#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 8 -#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 9 -#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 10 +#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS 7 +#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 8 +#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 9 +#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3 10 +#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 11 +#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 12 -#define NUM_SPECIAL_GFX_SETUP_ARGS 11 +#define NUM_SPECIAL_GFX_SETUP_ARGS 13 /* values for image configuration suffixes */ @@ -2284,6 +2289,12 @@ struct DateInfo int year; int month; int day; + + enum + { + DATE_SRC_CLOCK, + DATE_SRC_LEVELFILE + } src; }; struct LevelInfo @@ -2387,6 +2398,7 @@ struct LevelInfo boolean shifted_relocation; /* no level centering when relocating player */ boolean can_pass_to_walkable; /* player can pass to empty or walkable tile */ boolean grow_into_diggable; /* amoeba can grow into anything diggable */ + boolean auto_exit_sokoban; /* automatically finish solved Sokoban levels */ boolean continuous_snapping; /* repeated snapping without releasing key */ boolean block_snap_field; /* snapping blocks field to show animation */