X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Ftoons.c;h=2a233e4cbb847f1e3c101bfd7d78ad60c5f6cc4d;hb=28514fc1f1f57cd280c32fba47eed6893caa3641;hp=d6d1c4cf95229fb1d7cabba3f3818e84de9771d1;hpb=7e2f347197266a916b63b59dd5033b6b2377264e;p=rocksndiamonds.git diff --git a/src/libgame/toons.c b/src/libgame/toons.c index d6d1c4cf..2a233e4c 100644 --- a/src/libgame/toons.c +++ b/src/libgame/toons.c @@ -125,21 +125,64 @@ void DrawAnim(Bitmap *toon_bitmap, GC toon_clip_gc, int src_x, int src_y, int width, int height, int dest_x, int dest_y, int pad_x, int pad_y) { - int buf_x = DOOR_GFX_PAGEX3, buf_y = DOOR_GFX_PAGEY1; + int pad_dest_x = dest_x - pad_x; + int pad_dest_y = dest_y - pad_y; + int pad_width = width + 2 * pad_x; + int pad_height = height + 2 * pad_y; +#if 1 + int buffer_x = 0; + int buffer_y = 0; +#else + int buffer_x = DOOR_GFX_PAGEX3; + int buffer_y = DOOR_GFX_PAGEY1; +#endif + +#if 0 + printf("::: (%d, %d), (%d, %d), (%d, %d), (%d, %d) -> (%d, %d), (%d, %d), (%d, %d)\n", + src_x, src_y, + width, height, + dest_x, dest_y, + pad_x, pad_y, + + pad_dest_x, pad_dest_y, + pad_width, pad_height, + buffer_x, buffer_y); +#endif + + if (width == 0 || height == 0) + return; + + /* correct values to avoid off-screen blitting (start position) */ + if (pad_dest_x < screen_info.startx) + { + pad_width -= (screen_info.startx - pad_dest_x); + pad_dest_x = screen_info.startx; + } + if (pad_dest_y < screen_info.starty) + { + pad_height -= (screen_info.starty - pad_dest_y); + pad_dest_y = screen_info.starty; + } + + /* correct values to avoid off-screen blitting (blit size) */ + if (pad_width > screen_info.width) + pad_width = screen_info.width; + if (pad_height > screen_info.height) + pad_height = screen_info.height; /* special method to avoid flickering interference with BackToFront() */ - BlitBitmap(backbuffer, screen_info.save_buffer, dest_x-pad_x, dest_y-pad_y, - width+2*pad_x, height+2*pad_y, buf_x, buf_y); - SetClipOrigin(toon_bitmap, toon_clip_gc, dest_x-src_x, dest_y-src_y); - BlitBitmapMasked(toon_bitmap, backbuffer, - src_x, src_y, width, height, dest_x, dest_y); - BlitBitmap(backbuffer, window, dest_x-pad_x, dest_y-pad_y, - width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y); + BlitBitmap(backbuffer, screen_info.save_buffer, pad_dest_x, pad_dest_y, + pad_width, pad_height, buffer_x, buffer_y); + SetClipOrigin(toon_bitmap, toon_clip_gc, dest_x - src_x, dest_y - src_y); + BlitBitmapMasked(toon_bitmap, backbuffer, src_x, src_y, width, height, + dest_x, dest_y); + BlitBitmap(backbuffer, window, pad_dest_x, pad_dest_y, pad_width, pad_height, + pad_dest_x, pad_dest_y); screen_info.update_function(); - BlitBitmap(screen_info.save_buffer, backbuffer, buf_x, buf_y, - width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y); + BlitBitmap(screen_info.save_buffer, backbuffer, buffer_x, buffer_y, + pad_width, pad_height, pad_dest_x, pad_dest_y); FlushDisplay(); } @@ -220,7 +263,7 @@ boolean AnimateToon(int toon_nr, boolean restart) else { delta_y = -anim->step_offset; - pos_y = screen_info.width + delta_y; + pos_y = screen_info.height + delta_y; } delta_x = 0;