X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=f8aa8296e396bba3d045e23ae410da3f61f53f2a;hb=d77d7ac6d22b63ff3e10608e54c7ac919915fae9;hp=fdda818ec8f4b7be172a2b2ccc8a1c930a72ce8b;hpb=8bc9d8febda30d07142948f6b892365d3e11a940;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index fdda818e..f8aa8296 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -810,6 +810,7 @@ struct GfxInfo int anim_random_frame; void (*draw_busy_anim_function)(void); + void (*draw_global_anim_function)(void); int cursor_mode; }; @@ -1306,6 +1307,7 @@ void InitGfxWindowInfo(int, int); void InitGfxScrollbufferInfo(int, int); void InitGfxClipRegion(boolean, int, int, int, int); void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); +void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(void)); void InitGfxCustomArtworkInfo(); void InitGfxOtherSettings(); void SetDrawDeactivationMask(int); @@ -1354,6 +1356,7 @@ void ReloadCustomImage(Bitmap *, char *); Bitmap *ZoomBitmap(Bitmap *, int, int); void ReCreateGameTileSizeBitmap(Bitmap **); void CreateBitmapWithSmallBitmaps(Bitmap **, int, int); +void CreateBitmapTextures(Bitmap **); void ScaleBitmap(Bitmap **, int); void SetMouseCursor(int);