X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d35505b5a0183982f98c00f8724986ca091f186e;hb=59ee473b86e7cbc1d9b09a3c22b0bbd3a410f16f;hp=9b077498a6d0c069a14573354bc3d1c86d23ceee;hpb=852a8eef1e8858a40da0be4093eba3deaf468f51;p=rocksndiamonds.git diff --git a/src/libgame/system.h b/src/libgame/system.h index 9b077498..d35505b5 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -72,6 +72,14 @@ #define DEFAULT_KEY_FOCUS_PLAYER_3 KSYM_F7 #define DEFAULT_KEY_FOCUS_PLAYER_4 KSYM_F8 #define DEFAULT_KEY_FOCUS_PLAYER_ALL KSYM_F9 +#define DEFAULT_KEY_TAPE_EJECT KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_STOP KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_PAUSE KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_RECORD KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_PLAY KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_SIMPLE KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_LOOPS KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_MUSIC KSYM_UNDEFINED /* values for key_status */ #define KEY_NOT_PRESSED FALSE @@ -199,6 +207,13 @@ #define ANIM_DEFAULT ANIM_LOOP +/* values for special drawing styles (currently only for crumbled graphics) */ +#define STYLE_NONE 0 +#define STYLE_ACCURATE_BORDERS (1 << 0) +#define STYLE_INNER_CORNERS (1 << 1) + +#define STYLE_DEFAULT STYLE_NONE + /* values for fade mode */ #define FADE_TYPE_NONE 0 #define FADE_TYPE_FADE_IN (1 << 0) @@ -650,12 +665,16 @@ struct OptionInfo char *sounds_directory; char *music_directory; char *docs_directory; + char *execute_command; + char *special_flags; + boolean serveronly; boolean network; boolean verbose; boolean debug; + boolean debug_x11_sync; }; struct ScreenModeInfo @@ -725,6 +744,8 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + int win_xsize, win_ysize; + int draw_deactivation_mask; int draw_background_mask; @@ -828,6 +849,16 @@ struct SetupShortcutInfo Key focus_player[MAX_PLAYERS]; Key focus_player_all; + + Key tape_eject; + Key tape_stop; + Key tape_pause; + Key tape_record; + Key tape_play; + + Key sound_simple; + Key sound_loops; + Key sound_music; }; struct SetupSystemInfo @@ -865,14 +896,14 @@ struct SetupInfo boolean input_on_focus; boolean prefer_aga_graphics; int game_frame_delay; + boolean sp_show_border_elements; char *graphics_set; char *sounds_set; char *music_set; - boolean override_level_graphics; - boolean override_level_sounds; - boolean override_level_music; - boolean auto_override_artwork; + int override_level_graphics; /* not boolean -- can also be "AUTO" */ + int override_level_sounds; /* not boolean -- can also be "AUTO" */ + int override_level_music; /* not boolean -- can also be "AUTO" */ struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; @@ -920,6 +951,8 @@ struct TreeInfo char *level_filename; /* filename of level file (for packed level file) */ char *level_filetype; /* type of levels in level directory or level file */ + char *special_flags; /* flags for special actions performed on level file */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ @@ -1144,6 +1177,7 @@ void ClosePlatformDependentStuff(void); void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); +void InitGfxWindowInfo(int, int); void InitGfxScrollbufferInfo(int, int); void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); void InitGfxCustomArtworkInfo(); @@ -1158,6 +1192,7 @@ void CloseVideoDisplay(void); void InitVideoBuffer(int, int, int, boolean); Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); +void ReCreateBitmap(Bitmap **, int, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int,